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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-11-09
-support for stereo ima-adpcm sample compression & playback
Juan Linietsky
2015-11-02
Ignore alpha materials in baked light ray-tracer.
Saracen
2015-11-02
Added missing saving support to animation editor.
Saracen
2015-11-02
Fix issue #1275
Franklin Sobrinho
2015-11-01
Cosmetic fixes to SCons buildsystem
RĂ©mi Verschelde
2015-10-29
Fix "Align with view" undo, fixes #1443
Franklin Sobrinho
2015-10-29
Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)
ZuBsPaCe
2015-10-28
replay on play if already playing for scene and main + switch icon to reload ...
Alexander Holland
2015-10-28
Fix small memory leak
Franklin Sobrinho
2015-10-25
Add all collision shapes to a tile when converting scenes to TileSets
eska
2015-10-25
Tooltip for the Inspector's history button
neikeq
2015-10-22
Fix #2623
Julian Murgia - StraToN
2015-10-21
-fixes to ring buffer (fixes network error)
Juan Linietsky
2015-10-21
when creating project, save icon using resource location by default
firefly2442
2015-10-21
-Ability to debug video memory usage
Juan Linietsky
2015-10-20
-Fixes on atlas import to save memory if mipmaps are not used
Juan Linietsky
2015-10-20
BBCode is now allowed anywhere in the inline documentation.
Ovnuniarchos
2015-10-19
projects in the editor_settings.xml that are no longer found on disk will be ...
firefly2442
2015-10-19
Fix ButtonGroup broken layout
MarianoGNU
2015-10-18
duplicate conditional check
firefly2442
2015-10-18
Change MeshInstanceEditor outline dialog "Ok" button label
Franklin Sobrinho
2015-10-18
Small fixes in some editor dialogs
Franklin Sobrinho
2015-10-17
-remove path after inheriting, fixes #2616
Juan Linietsky
2015-10-17
-Propertly restrict renaming of nodes in inherited scenes, fixes #2615
Juan Linietsky
2015-10-17
remove unpexpected revert button, fixes #2614
Juan Linietsky
2015-10-17
-Added const to a reference, should fix #2613
Juan Linietsky
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
-fixes disability to remove instanced nodes when reopening scene. Fixes #2610
Juan Linietsky
2015-10-17
Merge pull request #2274 from MarianoGnu/master
Juan Linietsky
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
Merge pull request #2053 from rodolforg/fix-import-button-label
Juan Linietsky
2015-10-17
Merge pull request #2250 from PeaceSells50/AddedGridMapSettings
Juan Linietsky
2015-10-17
Merge pull request #2357 from volzhs/prevent-to-change-tool-mode
Juan Linietsky
2015-10-17
Merge pull request #2362 from AlexHolly/update-scene-tab-fix
Juan Linietsky
2015-10-17
Merge pull request #2380 from StraToN/tabs-buttons
Juan Linietsky
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
misc cleanup
Juan Linietsky
2015-10-17
Merge pull request #2479 from firefly2442/cppcheck-unusedvars
Juan Linietsky
2015-10-17
Merge pull request #2555 from jackmakesthings/class-reference-formatting
Juan Linietsky
2015-10-17
Merge pull request #2569 from TheHX/issue_2567
Juan Linietsky
2015-10-16
Merge branch 'master' of https://github.com/okamstudio/godot
MarianoGNU
2015-10-16
-fixes and more fixes to new scene system, seems stable now..
reduz
2015-10-10
Merge branch 'master' of https://github.com/okamstudio/godot
reduz
2015-10-10
Large improvements on scene packing and management
reduz
2015-10-08
newline fixes
reduz
2015-10-04
Fix bug in EditorPlugin::add_custom_control, fixes #2567
Franklin Sobrinho
2015-10-02
Add support for Opus audio format
George Marques
2015-10-01
-Added ability to use cubic interpolation on image resize (little more qualit...
Juan Linietsky
2015-09-29
Small readability fixes for the in-game class reference - fixes #2515 and #23...
Jack Gold
2015-09-28
Merge pull request #2528 from MarianoGnu/sprite-edit
Juan Linietsky
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