Age | Commit message (Collapse) | Author |
|
|
|
Fix input passing to script editor even if not visible
|
|
|
|
|
|
|
|
remove column titles in property inspector
|
|
|
|
Removed debugger X (hide) button
|
|
Groups Editor: Clear LineEdit after creating a new group
|
|
Fix Output panel annoying focus steal
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
EditorNode: Ignore unhandled input if there is a dialog visible
|
|
|
|
|
|
I believe it's size is now exactly the same how it was before commit that allowed to hide script panel entirely.
I assume previously it was 140 wide because of 70px of minimal size + 70px of offset, so now when minimal size is 0 the offset need to be 140.
|
|
|
|
|
|
|
|
|
|
F5 hotkey to refresh FileDialog/EditorFileDialog
|
|
new ColorPicker
|
|
|
|
|
|
|
|
-Added a bottom menu list
|
|
|
|
Viewport.
-Should fix several reported bugs when controls don't have a common parent
This may have added new bugs, so please report if so!
|
|
|
|
|
|
Consider texture offset when rotating tiles
|
|
Moved subscene creation from scene menu to an icon on the scene dock
|
|
Better search for SectionedPropertyEditor, added "All" section
|
|
Color Ramp Editor Plugin Fix
|
|
Ability to hide panel with scripts
|
|
Spatial/Canvas Editor: Ignore unhandled input if there is a dialog
|
|
|
|
|
|
changed. Fixes #3201
|
|
|