Age | Commit message (Collapse) | Author |
|
Modified some icons
|
|
|
|
|
|
Editor now has good refactoring tools, so this function is mostly obsolete
|
|
copying/pasting if no anim selected. Closes #5799
|
|
|
|
|
|
scenes dock since a long time).
|
|
|
|
|
|
Implement ShortCuts in CanvasItemEditor
|
|
|
|
Fixes #1134 for real. Also tweaked the engine.cfg template
and the preference order when browsing for the main scene.
|
|
Keep selected section in Editor Settings when reopening the dialog
|
|
Fix Editor Settings dialog range editing by dragging and using the slider
|
|
Fix crash when dropping scene as a sibling of the root node
|
|
Script Editor: adding close all docs menu option
|
|
|
|
|
|
|
|
|
|
Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326526d76bfda095daa99e56317e30803.
|
|
|
|
|
|
Fix ScriptEditor don't saving the layout when opening a help page
|
|
Close #5766
|
|
- Use ScriptEditor::_update_script_names just once when re-creating the layout
|
|
|
|
Keep debugger selected tab open when pressing the pause button
|
|
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
|
|
Added block caret to TextEdit
|
|
Fix editor states saving, and remove related error messages
|
|
|
|
Part of #5031
|
|
|
|
Fix signals/group button on Scene dock
|
|
|
|
Enhance/tidy file extensions management
|
|
|
|
|
|
Added code editor zoom shortcuts
|
|
Also fix a space after : in a translated string.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Removed shortcut saving print
|
|
Added Completion box colors. Exposed show line numbers, highlight all occurrences, and updated theme.
|