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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-06-06
Add a "copy path" item to the filesystem dock context menu.
Andreas Haas
2016-06-06
HiDPI: Use global/hidpi_mode as property
Rémi Verschelde
2016-06-05
make hdpi manually configurable in project settings
Juan Linietsky
2016-06-05
Improved Blender/Collada -colonly import creating collision shapes for empties
Pawel Kowal
2016-06-05
Bitmask import plugin
Saracen
2016-06-05
Added missing icons for some nodes, changed instance icons
Daniel J. Ramirez
2016-06-05
Merge pull request #5038 from djrm/new_icons
Rémi Verschelde
2016-06-04
-customizable shortcuts in editor
Juan Linietsky
2016-06-04
Added 2x PNG versions of the icons
Daniel J. Ramirez
2016-06-04
Added basic script to convert source svgs to pngs
Daniel J. Ramirez
2016-06-04
New icons, almost all the icons have an svg version, plus a more consistent look
Daniel J. Ramirez
2016-06-05
Enhanced StyleBoxTexture:
Geequlim
2016-06-05
Add plugin to pick texture region and patch margins for Patch9Frame
Geequlim
2016-06-04
Created a NodeDock with signals and groups
Juan Linietsky
2016-06-04
Merge pull request #5023 from volzhs/deselect-help
Rémi Verschelde
2016-06-04
The create dialog starts collapsed now.
Warlaan
2016-06-03
Signals became a tab
Juan Linietsky
2016-06-04
deselect in help when click somewhere
volzhs
2016-06-03
SampleLibraryEditor: Initialize "is_playing" variable
Błażej Szczygieł
2016-06-03
Cleaned up remote menu
Juan Linietsky
2016-06-02
Merge pull request #4989 from volzhs/fix-texture-atlas-error
Rémi Verschelde
2016-06-02
Added classes' short descriptions as tooltips in the create dialog.
Warlaan
2016-06-02
fix invalid texture plugin name
volzhs
2016-06-02
fix crash and error with texture atlas
volzhs
2016-06-02
Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
Rémi Verschelde
2016-06-01
Ability to reload scripts on running game
Juan Linietsky
2016-06-01
Added 3 more translatable strings
DimOkGamer
2016-05-31
Merge pull request #4956 from volzhs/fix-error-scene-update
Rémi Verschelde
2016-06-01
fix error when open scene or switch to another scene
volzhs
2016-05-31
Supports to use non-latin characters in script editor
volzhs
2016-05-31
fix random inifinite loop when open editor
volzhs
2016-05-30
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-30
changed font system to use fallbacks
Juan Linietsky
2016-05-30
Merge pull request #4897 from djrm/svg_icons
Rémi Verschelde
2016-05-30
Merge pull request #4920 from neikeq/pr-search-bar-fix
Rémi Verschelde
2016-05-30
Added more translatable strings in code. Updated template tools.pot.
DimOkGamer
2016-05-30
Added fullscreen and distraction free modes
Paulb23
2016-05-30
Fixed and improved search bar
Ignacio Etcheverry
2016-05-29
Second batch of icons
Daniel J. Ramirez
2016-05-30
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-29
Added first batch of svg icons
Daniel J. Ramirez
2016-05-30
Icon: Remove more grey capsules behind official logo
Rémi Verschelde
2016-05-29
Remove translatable strings in comments
George Marques
2016-05-29
Merge pull request #4847 from Hinsbart/fix_icon_scale_new
Rémi Verschelde
2016-05-29
Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_...
Rémi Verschelde
2016-05-29
Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
Rémi Verschelde
2016-05-29
Merge pull request #4814 from neikeq/pr-issue-4805
Rémi Verschelde
2016-05-29
Merge pull request #4812 from neikeq/pr-search-bar
Rémi Verschelde
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
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