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2016-07-21Implement missing ShortCuts in CanvasItemEditorIgnacio Etcheverry
2016-07-15Merge pull request #5702 from Paulb23/zoom_shortcutsRémi Verschelde
Added code editor zoom shortcuts
2016-07-15i18n: Sync template with current sourceRémi Verschelde
Also fix a space after : in a translated string.
2016-07-15Perform connect when double click a node on connecting signal windowvolzhs
2016-07-14Added code editor zoom shortcutsPaulb23
2016-07-14Fix Orphan StringName on EditorAutoloadSettings classFranklin Sobrinho
2016-07-13Fixed a crash in scenario where SSL is not available.vamsi
2016-07-13Removes AnimationPlayer renaming on import.Saracen
2016-07-12Merge pull request #5615 from Paulb23/shortcut_save_printRémi Verschelde
Removed shortcut saving print
2016-07-12Merge pull request #5648 from Paulb23/completion_box_colorsRémi Verschelde
Added Completion box colors. Exposed show line numbers, highlight all occurrences, and updated theme.
2016-07-11Downloaded templates from project manager can now be installed.Juan Linietsky
2016-07-11Fix "Play custom scene" keyboard shortcutFranklin Sobrinho
2016-07-11Added completion font colorsPaulb23
2016-07-11Added completion scroll colorPaulb23
2016-07-11Merge pull request #5634 from vnen/assetlib-map-crashRémi Verschelde
Fix crash on asset lib install
2016-07-10Fix crash on asset lib installGeorge Marques
This is not the perfect solution, but fixes the crash and avoid a dependency on EditorNode.
2016-07-10As volzhs mentioned in #5385, changes to save to FILE_SAVE_ALL_SCENESJuan Linietsky
2016-07-10Merge pull request #5385 from volzhs/autosave-androidJuan Linietsky
Fix autosave when run on remote device
2016-07-10Merge pull request #5421 from MarianoGnu/issuesJuan Linietsky
Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
2016-07-10Merge pull request #5287 from marcelofg55/masterJuan Linietsky
Added popup menu for animation key right-click
2016-07-10Merge pull request #5270 from lonesurvivor/masterJuan Linietsky
Added Tile Origin = Bottom Left option to the TileMap
2016-07-10Merge pull request #5621 from TheHX/issue-5616Juan Linietsky
Fix custom types showing on wrong dialogs
2016-07-10Merge pull request #5611 from TheHX/spatial-gizmoJuan Linietsky
Fix EditorSpatialGizmo virtual functions not being called
2016-07-10Merge pull request #5584 from TheHX/project-settingsJuan Linietsky
Implement undo/redo for adding and deleting global properties
2016-07-10Merge pull request #5563 from opmana/fix-convert-tilesetJuan Linietsky
Respect frame property when converting to TileSet.
2016-07-10Merge pull request #5554 from TheHX/issue-3543Juan Linietsky
Added drag and drop to rearrange the autoload order
2016-07-10Fix custom types showing on wrong dialogsFranklin Sobrinho
* The custom types are visible when the dialog is shown
2016-07-09Removed shortcut saving printPaulb23
2016-07-09line/col label was changing size with each cursor move, forcing the GUI to ↵Juan Linietsky
resize upwards and costing considerably CPU usage. It has been changed so it won't resize the UI when modified. This will make the code editor feel a lot smoother.
2016-07-09Merge pull request #5612 from TheHX/collision-polygon-pluginRémi Verschelde
Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09Fix CollisionPolygon gizmo showing error icons instead of the 3d handlesFranklin Sobrinho
2016-07-09Merge pull request #5609 from eska014/help-search-titlesRémi Verschelde
Fix help search dialog titles
2016-07-09Fix EditorSpatialGizmo virtual functions not being calledFranklin Sobrinho
* Bind EditorSpatialGizmo::clear method
2016-07-09Finally fixes the infamous bug #4444, hoping to never see you again.Juan Linietsky
Closes #4444.
2016-07-09properly generate tangents only upon request, closes #5580Juan Linietsky
2016-07-09do not show help on multi node selection, array editing, etc, closes #5550Juan Linietsky
2016-07-09Cleaned up preview generation thread, fixes #5499Juan Linietsky
2016-07-09Fix help search dialog titleseska
2016-07-09Merge pull request #5589 from akien-mga/pr-unused-varRémi Verschelde
Removing some more unused vars and dead code
2016-07-08save the editor state of the right scene instead of currentMarianoGNU
2016-07-08Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410MarianoGNU
2016-07-08Cleanup: drop ImportSettingsDialog, replaced by contextual actionsRémi Verschelde
Note that it was already commented out.
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
Also fix a potential regression from 3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33.
2016-07-08ScenesDock: Fix regression in tree generationRémi Verschelde
Was a regression from 3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33. Fixes #5590.
2016-07-07remove warnings if a script is missing and can't be openedJuan Linietsky
2016-07-07do not allow removal of groups that come from instanced/inherited scene, ↵Juan Linietsky
closes #5505
2016-07-07Remove unused variables (third pass) + dead codeRémi Verschelde
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07Removed unused variables (second pass) + dead codeRémi Verschelde
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07Implement undo/redo for adding and deleting global propertiesFranklin Sobrinho
2016-07-07SceneTreeDock: Fix wrong argument in _has_visible_childrenRémi Verschelde
Seen while checking for unused variables, which `child` was.