Age | Commit message (Collapse) | Author |
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Editor now has good refactoring tools, so this function is mostly obsolete
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copying/pasting if no anim selected. Closes #5799
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scenes dock since a long time).
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Implement ShortCuts in CanvasItemEditor
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Fixes #1134 for real. Also tweaked the engine.cfg template
and the preference order when browsing for the main scene.
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Keep selected section in Editor Settings when reopening the dialog
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Fix Editor Settings dialog range editing by dragging and using the slider
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Fix crash when dropping scene as a sibling of the root node
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Script Editor: adding close all docs menu option
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Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326526d76bfda095daa99e56317e30803.
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Fix ScriptEditor don't saving the layout when opening a help page
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Close #5766
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- Use ScriptEditor::_update_script_names just once when re-creating the layout
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Keep debugger selected tab open when pressing the pause button
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Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
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Added block caret to TextEdit
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Fix editor states saving, and remove related error messages
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Part of #5031
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Fix signals/group button on Scene dock
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Enhance/tidy file extensions management
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Added code editor zoom shortcuts
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Also fix a space after : in a translated string.
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Removed shortcut saving print
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Added Completion box colors. Exposed show line numbers, highlight all occurrences, and updated theme.
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