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2015-12-13Double-click item for reparent and choose a node in NodePath dialogFranklin Sobrinho
2015-12-13Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-13fix zip exportJuan Linietsky
2015-12-13Merge pull request #3045 from TheHX/pr-nav-meshRémi Verschelde
Fix crash caused by a empty NavigationMesh
2015-12-13Merge pull request #3047 from eska014/fix-play-project-buttonRémi Verschelde
Fix "Play Project" button icon
2015-12-13Merge pull request #3053 from TheHX/pr-revert-3043Rémi Verschelde
Remove last remaining variables of PR-3043
2015-12-13ability to export scene to zipJuan Linietsky
2015-12-12Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-12no more time error, fixes #2892Juan Linietsky
2015-12-12Remove last remaining variables of PR-3043Franklin Sobrinho
2015-12-12Merge pull request #2933 from TheHX/pr-shader-loaderJuan Linietsky
Fix shader loading, making possible load .shd and .sgp from editor
2015-12-12Fix crash caused by a empty NavigationMeshFranklin Sobrinho
2015-12-12fix broken mergeJuan Linietsky
2015-12-12Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-12-added option to keep debugger open, fixes #3031Juan Linietsky
2015-12-12Script debugger remains visible when using Debug->Show DebuggerFranklin Sobrinho
2015-12-11Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-11-remove (can be added back in editor settings) icons from property editorJuan Linietsky
-remove ".." from file dialog when opening res://, fixes #2994
2015-12-10Merge pull request #2883 from TheHX/mesh_editor_pluginRémi Verschelde
Add StaticBody collision generation for all selected MeshInstance nodes
2015-12-09Merge pull request #3027 from TheHX/pr-project-manager-fontRémi Verschelde
Fix project manager not picking up custom font
2015-12-09Fix project manager not picking custom fontFranklin Sobrinho
2015-12-09Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-09-ability to change scripts in external editor and still have properties ↵Juan Linietsky
reloaded in godot UI, fixes #3003
2015-12-09Merge pull request #2986 from TheHX/pr-shader-editorRémi Verschelde
Fix shader editor focus when switching tabs
2015-12-08-made it add the node name from the file, closes #3010Juan Linietsky
2015-12-08Merge pull request #2873 from neikeq/editor_layoutsJuan Linietsky
Editor layouts menu
2015-12-08Merge pull request #2888 from TheHX/item_list_pluginJuan Linietsky
Make ItemListEditor plugin functional
2015-12-08Merge pull request #2919 from TheHX/pr-groups-editorJuan Linietsky
Update Groups Editor
2015-12-08Merge pull request #2956 from est31/add_system_wide_export_pathJuan Linietsky
Add way to look for templates at system wide level too
2015-12-08Fix "Play Project" buttoneska
2015-12-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-08added option to add_child, to use the same deduplication convention as in ↵Juan Linietsky
the editor, closes #3017
2015-12-06Fix shader editor focus when switching tabsFranklin Sobrinho
2015-12-06Better hidden folders display preferences for editor file dialogsFranklin Sobrinho
2015-12-06Script Editor: maintain cursor column after duplicate a lineFranklin Sobrinho
2015-12-06Update Groups EditorFranklin Sobrinho
2015-12-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-05-Display on animation editor which keys are invalid and which tracks are ↵Juan Linietsky
unresolved -Added a tool to clean up unresolved tracks and unused keys
2015-12-04Merge pull request #2989 from StraToN/2967fix_button_breaklinesRémi Verschelde
Set default destination filename of imported font
2015-12-04Merge pull request #2990 from neikeq/file_dialog_refreshRémi Verschelde
Add refresh button to file dialogs
2015-12-04Add refresh button to file dialogsneikeq
2015-12-04Set default destination filename of imported font to be input font filenameJulian Murgia - StraToN
if destination filename was ".fnt" (ie. no filename set by user)
2015-12-04Fix 'Save Scene' doing nothing on new scenesneikeq
2015-12-04missing pngsJuan Linietsky
2015-12-04Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-04-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵Juan Linietsky
process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-03Make ItemListEditor plugin functionalFranklin Sobrinho
2015-12-03Fix editor crash after closing scene with certain types of nodesFranklin Sobrinho
2015-12-01Merge pull request #2969 from neikeq/fix_bracket_completeRémi Verschelde
Fix auto bracket completion disabled on newly open scripts
2015-12-01Merge pull request #2968 from neikeq/line_duplicateRémi Verschelde
Fix script editor not clonning down last line