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2016-09-10Merge pull request #6137 from supaiku-o/masterJuan Linietsky
Add a Close All files option to script editor
2016-09-09Move hardcoded theme colors from editor_node into editor_themesRalf Hölzemer
2016-09-09Merge pull request #6436 from djrm/iconsRémi Verschelde
Tweaked some icons, including xform one
2016-09-08Tweaked some icons, including xform oneDaniel J. Ramirez
2016-09-08Merge pull request #6190 from iammangod96/patch-1Ignacio Etcheverry
Fixed running the game before saving scene
2016-09-08Added customisable grid color, issue 3781Paulb23
2016-09-08Merge pull request #6368 from Garmelon/issue-6320Rémi Verschelde
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
2016-09-07Merge pull request #6418 from RandomShaper/canvas-show-hide-bonesGeorge Marques
Add show bones checkable menu item
2016-09-07Renamed the bind_native functions to bind_vararg, should make it show the ↵Juan Linietsky
documentation more clearly and also make it easier to bind to C#
2016-09-07Merge pull request #6421 from Paulb23/highlight_current_script_issue_5450Rémi Verschelde
Added setting to change current script background color, issue 5450
2016-09-07Added setting to change current script background color, issue 5450Paulb23
2016-09-07Add show bones checkable menu itemPedro J. Estébanez
2016-09-07Fix dialogs in ProjectManage don't with editor theme issueGeequlim
2016-09-06Do not expose resource/ properties in sectioned property editor, closes #6396Juan Linietsky
2016-09-06Merge pull request #6410 from supaiku-o/issue-6029Rémi Verschelde
Always show output panel when debugging
2016-09-06Merge pull request #6406 from volzhs/create-folderRémi Verschelde
Select newly created folder on Directory dialog
2016-09-06Always show output panel when debuggingsupaiku
2016-09-06Select newly created folder on Directory dialogvolzhs
2016-09-02Tilemap editor: Bucket tool - allow deleting and replacing of tilesJoscha
2016-08-31-Reworked constant nodes betterJuan Linietsky
-Added simple switch node, removed InputEventFilter
2016-08-31Merge pull request #6228 from manokara/tilemap-someinfoRémi Verschelde
Add mouse position information in TileMap.
2016-08-30editor: Add mouse position information in TileMapMark Nokalt
2016-08-29Merge pull request #6245 from volzhs/issue-6154Rémi Verschelde
Change "Disable Filter" to "Enable Filter" on Font Import window
2016-08-29Merge pull request #6223 from RandomShaper/improve-gridmap-editRémi Verschelde
Improve/fix GridMap editor
2016-08-29Merge pull request #6188 from TheHX/undo-redoRémi Verschelde
Implemented UndoRedo mergeable modes
2016-08-29Merge pull request #6185 from TheHX/pr-issue-3496Rémi Verschelde
Better editor settings for the FileSystem dock
2016-08-29Merge pull request #5956 from djrm/tree_behaviorRémi Verschelde
Double click on scene tree element to focus currently selected node
2016-08-29Merge pull request #6319 from djrm/iconsRémi Verschelde
VS icons improvements
2016-08-28Colors for VS sockets and iconsDaniel J. Ramirez
2016-08-28VS icons improvementsDaniel J. Ramirez
2016-08-28check "disable_filter" option for backward compatibilityvolzhs
2016-08-28Merge pull request #6249 from volzhs/issue-6121Rémi Verschelde
Show last added action on Input Map
2016-08-28Show last added action on Input Map and implement InputEvent "=="volzhs
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez
In 3D it will focus in the first viewport Enable double click for trees
2016-08-27Merge pull request #6259 from volzhs/issue-6244Rémi Verschelde
Prevent to add node to selection when node is not inside tree
2016-08-27Merge pull request #6187 from TheHX/pr-pinfo-functionRémi Verschelde
Added add_property_info function to Globals and EditorSettings classes
2016-08-27Merge pull request #6186 from TheHX/pr-issue-5878Rémi Verschelde
Fix editor glitches when the mesh/material preview is shown
2016-08-27Merge pull request #6108 from djrm/vs_type_icons_2Rémi Verschelde
Icons for VScript types
2016-08-27Merge pull request #6094 from djrm/texure_region_zoom_by_scrollRémi Verschelde
Zoom texture region using mouse wheel
2016-08-27Prevent to add node to selection when node is not inside treevolzhs
2016-08-26Even more work on visual script editor:Juan Linietsky
-Added constructor nodes, specialized and conversion ones. -Cleaned up how unconnected input default values are shown and edited (much cleaner) -Dragging scene nodes into graph makes a call dialog appear by deault -Dragging properties into graph is set by default, not get -fixed dragging internal functions into graph
2016-08-26Merge pull request #6036 from neikeq/pr-issue-6030Ignacio Etcheverry
Device Input dialog now uses containers
2016-08-25More visual script workJuan Linietsky
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
2016-08-23Icons for VScript typesDaniel J. Ramirez
2016-08-23tiny bug fixJuan Linietsky
2016-08-23Making bits of docs appear in different dialogues is made easier with ↵Juan Linietsky
EditorHelpBit
2016-08-23Proper function/property selection in visual script editing for property.Juan Linietsky
This one has an ordered list, built-in description, search, etc.
2016-08-23Change "Disable Filter" to "Enable Filter" on Font Import windowvolzhs
2016-08-21Improve/fix GridMap editorPedro J. Estébanez
Fix cursor/palette update on tile eyedropping Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues Fix/improve menu/keyboard shortcuts Merge 'Gridmap Editor' and 'Grid Map' settings into the latter
2016-08-18Fixed running the game before saving sceneManish Sharma
Closes #6184