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2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
-ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
2015-06-16Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-16fix "v" pivot adjust functionJuan Linietsky
2015-06-14fixed small refresh issue when moving docksJuan Linietsky
2015-06-14fixes for dock motionJuan Linietsky
2015-06-14missing changesJuan Linietsky
2015-06-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-13some editor window changesJuan Linietsky
-ability to make dock position configurable, and it gets saved -editor starts maximized default
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-06-07Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky
Replace color phases with color ramp for Particles2D. (need some review/guidance)
2015-06-06-fixed many memory initialization issuesJuan Linietsky
-fixed deadlock on previews thread -fixed compilation errors on unix
2015-06-06Merge remote-tracking branch 'origin/master'Juan Linietsky
Conflicts: tools/editor/io_plugins/editor_texture_import_plugin.cpp
2015-06-06new file dialog!Juan Linietsky
-ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky
-add tab support to richtextlabel -some click fixes to audio stream resampled -ability to import largetextures (dialog)
2015-05-31mesh previewreduz
2015-05-31work in progress, resource previewsJuan Linietsky
2015-05-27-fix bug in animation editorJuan Linietsky
-fix crash bug in physics motion, closes #1993
2015-05-25improved animation editorJuan Linietsky
-same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres
2015-05-24Replace color phases with color ramp for Particles2D.Biliogadafr
2015-05-19fixes on sample importingJuan Linietsky
2015-05-18fix a crash situation when starting a thread and other small fixesJuan Linietsky
2015-05-18fix a compile errorJuan Linietsky
2015-05-18-Rename unexisting by nonexistant, closes #1940Juan Linietsky
-Added function to retrieve list of actions fron InputMap
2015-05-17-changed some copyrights to 2015Juan Linietsky
2015-05-17reinstante focus into textedit after menu used in code editorJuan Linietsky
2015-05-17properly save external resources, fixes #1924Juan Linietsky
added API to get scancode names to OS
2015-05-16Merge pull request #1900 from guilhermefelipecgs/fix_#1898Juan Linietsky
Fix find option in Help tab. #1898
2015-05-16Merge pull request #1761 from est31/masterJuan Linietsky
Fix headless exporting bugs
2015-05-13Fix #1898Guilherme Felipe
2015-05-12-Fixed bug in translation remaps, also added proper demo, maybe fixes #1729Juan Linietsky
2015-05-11fixed crash on make resources unique menu option, fixes #1874Juan Linietsky
2015-05-10-compatibility option for physicsbody layers, fixes #1842Juan Linietsky
2015-05-09corrected copyright date in project manager, fixes #1870Juan Linietsky
2015-05-06optional formal changesehriche
2015-05-06fixed SpatialEditor::_init_indications. loopcounter "i" used ambiguousehriche
2015-05-05Abort when exporting failsest31
2015-05-05Set settings directory variable when loading settings failsest31
This makes export work when you are first running godot for your user.
2015-05-05fix crash in editor when using alt+arrows to indent, thanks adolson and ↵Juan Linietsky
romulox_x
2015-05-04Proper support for code editor autosaving (disabled by default)Juan Linietsky
2015-05-04fix font import path on windows, closes #1675Juan Linietsky
2015-05-03Merge pull request #1738 from jackmakesthings/masterJuan Linietsky
Updating demo engine.cfgs where name is missing
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-04-28label properly adjusted to size when inserting key, fixes #1607Juan Linietsky
2015-04-26fix quit bug on linux when using alt-f4, fixes #1677Juan Linietsky
2015-04-25issue #1715 - menu separatorjack
There was a request for a separator between Open Scene and Save Scene to avoid accidental mis-clicks. So here's that!
2015-04-24changed some shortcuts in text editor, maybe fixes #1732Juan Linietsky
2015-04-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-04-24local changesJuan Linietsky
2015-04-23fix to collada import crashJuan Linietsky
2015-04-22Changed collada importer to properly handle ALL blend shape arrays, fixes ↵Juan Linietsky
problems with animated normals, uvs, etc.