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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-07-30
include not necessary anymore
Julian Murgia - StraToN
2015-07-30
Added automatic clear output on Play in Godot Settings
Julian Murgia - StraToN
2015-07-29
Added "Clear" button top right of output debug console in editor
Julian Murgia - StraToN
2015-07-26
Delete selected nodes with the Delete key
Mariano Javier Suligoy
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
2015-07-25
Little fix: don't create an empty undo/redo command when trying to add a seco...
Mariano Javier Suligoy
2015-07-25
Duplicate GraphNode(s) [Control+D]
Mariano Javier Suligoy
2015-07-24
-added icons for root node types on tabs
Juan Linietsky
2015-07-20
Fix tab indent
Mariano Javier Suligoy
2015-07-19
Select and move multiple nodes at once
Mariano Javier Suligoy
2015-07-16
Use popup menu to add new nodes to the shader graph editor in the last clicke...
Mariano Javier Suligoy
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-26
improved get_node(), connect(), etc code completion.
Juan Linietsky
2015-06-24
added a tiny bit more space to docks and script tab
Juan Linietsky
2015-06-24
fix connection dialog bug
Juan Linietsky
2015-06-24
added ability to define signals in script
Juan Linietsky
2015-06-23
CollisionShape2D visual editor
Franklin Sobrinho
2015-06-23
Merge pull request #1907 from tommy3/show-hidden-files
Juan Linietsky
2015-06-22
Merge pull request #2070 from Krzycho666/AnimationPlayer_fix
Juan Linietsky
2015-06-22
Merge pull request #2101 from sanikoyes/Pr-script-editor-save-state
Juan Linietsky
2015-06-22
Merge pull request #2144 from Krzycho666/UndoRedo_fix
Juan Linietsky
2015-06-22
Small fixes for Grid/Tile map editor palette
Franklin Sobrinho
2015-06-22
Grid/Tile map editor new item palette
Franklin Sobrinho
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-21
- added GDscript bidings for UndoRedo class mechanizm
krzycho
2015-06-16
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-16
fix "v" pivot adjust function
Juan Linietsky
2015-06-16
Script editor: restore line/column after script reload
sanikoyes
2015-06-14
fixed small refresh issue when moving docks
Juan Linietsky
2015-06-14
fixes for dock motion
Juan Linietsky
2015-06-14
missing changes
Juan Linietsky
2015-06-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-13
some editor window changes
Juan Linietsky
2015-06-12
made changing pivot simpler in 2D nodes (just press v with mouse over position)
Juan Linietsky
2015-06-11
fixed problem with crashing godot when changing number of steps while no anim...
krzycho
2015-06-07
Merge pull request #1973 from Biliogadafr/ColorRamp
Juan Linietsky
2015-06-06
-fixed many memory initialization issues
Juan Linietsky
2015-06-06
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky
2015-06-01
-fixes to navigation, so edge-merging is more flexible on conflict
Juan Linietsky
2015-05-31
mesh preview
reduz
2015-05-31
work in progress, resource previews
Juan Linietsky
2015-05-27
-fix bug in animation editor
Juan Linietsky
2015-05-25
improved animation editor
Juan Linietsky
2015-05-24
Replace color phases with color ramp for Particles2D.
Biliogadafr
2015-05-19
fixes on sample importing
Juan Linietsky
2015-05-18
fix a crash situation when starting a thread and other small fixes
Juan Linietsky
2015-05-18
fix a compile error
Juan Linietsky
2015-05-18
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-05-17
-changed some copyrights to 2015
Juan Linietsky
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