Age | Commit message (Expand) | Author |
2015-12-29 | -property change object's rotation pivot on children of scaled CanvasLayer, f... | reduz |
2015-12-28 | do not allow editing of tilemap if it's invisible, fixes #2601 | reduz |
2015-12-28 | Fix proper ordering of project settings properties, also fixes inability to c... | reduz |
2015-12-28 | -Added proper code completion for singletons | reduz |
2015-12-28 | Ability to set autoloads as singleton global variables | reduz |
2015-12-28 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz |
2015-12-28 | -added a visual tool to change the pivot of a sprite/asprite/polygon/etc. Clo... | reduz |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-12-26 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz |
2015-12-26 | -Added table support to RichTextLabel | reduz |
2015-12-24 | Colorize Rect2 and NodePath in script editor | hondres |
2015-12-21 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-21 | -Fix to progress dialog, speding it up | Juan Linietsky |
2015-12-20 | this failed in msvc, didn't in linux and mingw | Ariel Manzur |
2015-12-16 | Merge pull request #3090 from neikeq/fix_3088 | Rémi Verschelde |
2015-12-16 | small fix for undo redo | Juan Linietsky |
2015-12-16 | added labels to sections and properties | Juan Linietsky |
2015-12-15 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-15 | -split view of property editor and editor settings | Juan Linietsky |
2015-12-15 | Fix Remove Item option in TileSet plugin | Ignacio Etcheverry |
2015-12-15 | Merge pull request #3080 from akien-mga/pr-input-presets | Rémi Verschelde |
2015-12-15 | Merge pull request #3083 from TheHX/pr-file-dialog | Rémi Verschelde |
2015-12-15 | Add editor setting for display mode on file dialog and filesystem dock | Franklin Sobrinho |
2015-12-15 | Prevent deleting input presets as it does not work | Rémi Verschelde |
2015-12-14 | Merge pull request #3076 from neikeq/rename_actions | Rémi Verschelde |
2015-12-14 | Forbid renaming input presets | Ignacio Etcheverry |
2015-12-14 | Added input actions renaming | Ignacio Etcheverry |
2015-12-14 | Avoid project manager from processing gamepad input | Franklin Sobrinho |
2015-12-14 | Fix editor layouts broken after 9a7ff65 | Ignacio Etcheverry |
2015-12-14 | Merge pull request #3074 from neikeq/editor_layouts_patch | Rémi Verschelde |
2015-12-14 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-14 | Editor layout dialog: name field grabs focus on popup | Ignacio Etcheverry |
2015-12-14 | Merge pull request #3073 from TheHX/pr-editor-dialogs | Rémi Verschelde |
2015-12-14 | Implement double-click on remaining dialogs | Franklin Sobrinho |
2015-12-14 | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky |
2015-12-14 | do not open dominant script if external editor is selected, fixes #3067 | Juan Linietsky |
2015-12-14 | Merge pull request #3061 from TheHX/pr-tree-dialogs | Rémi Verschelde |
2015-12-14 | Merge pull request #3065 from TheHX/pr-array-editor | Rémi Verschelde |
2015-12-13 | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky |
2015-12-13 | fixed and improved selection and list selection, closes #2852 | Juan Linietsky |
2015-12-13 | added binary API to StreamPeer, fixes #2863 | Juan Linietsky |
2015-12-13 | Fix array editor NodePath being relative to editor | Franklin Sobrinho |
2015-12-13 | Double-click item for reparent and choose a node in NodePath dialog | Franklin Sobrinho |
2015-12-13 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-13 | fix zip export | Juan Linietsky |
2015-12-13 | Merge pull request #3045 from TheHX/pr-nav-mesh | Rémi Verschelde |
2015-12-13 | Merge pull request #3047 from eska014/fix-play-project-button | Rémi Verschelde |
2015-12-13 | Merge pull request #3053 from TheHX/pr-revert-3043 | Rémi Verschelde |
2015-12-13 | ability to export scene to zip | Juan Linietsky |
2015-12-12 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |