Age | Commit message (Collapse) | Author |
|
Code completion box colors
|
|
Added editor file dialog shortcuts
|
|
editor_node.cpp now takes care of removing plugin after deactivating it
|
|
|
|
|
|
|
|
Assetlib additional features
|
|
|
|
|
|
|
|
|
|
|
|
Don't create outlines from dummy meshes. Fixes #4718
|
|
|
|
|
|
|
|
|
|
|
|
empty, closes #4619
-Made theme editor take less vertical space by using a scroll area
|
|
ShaderEditor fixes
|
|
|
|
Fixes #4678 && #4745
|
|
|
|
#4456
|
|
tracks to animations, please test! closes #4425
|
|
switch tabs using ctrl+tab and ctrl-shift-tab, added shortcuts for scene tree dock
|
|
|
|
|
|
Fix layout menu labels and shortcuts
|
|
|
|
|
|
Made .fnt warning translatable
|
|
|
|
|
|
|
|
Added missing icons for some nodes
|
|
Removed lots of prints
|
|
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down
|
|
Clean up editor theme creation
|
|
Added customizable shortcuts for tile map editor
|
|
Add "-rigid" postfix import feature to create rigid bodies
|
|
Added toggle for loop interpolation based on adolson's code
|
|
such as playing a sample, an animation, etc.
-Better interpolation of discrete tracks, fixes #4417
|
|
|
|
|
|
Adds .fnt extension if not provided, issue #162
|
|
|
|
|
|
show complaint about existing. Closes #4545
-Fixed a crash in EditorDirDialog
|
|
|