summaryrefslogtreecommitdiff
path: root/tools/editor/spatial_editor_gizmos.cpp
AgeCommit message (Expand)Author
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-20work in progress global illuminationJuan Linietsky
2016-11-19working reflection probes!!Juan Linietsky
2016-11-09all light types and shadows are working, pending a lot of clean-upJuan Linietsky
2016-10-29-Many many fixesJuan Linietsky
2016-10-27PBR more or less working, still working on bringing gizmos backJuan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-08-13Fix various warningsJohan Manuel
2016-07-09Fix EditorSpatialGizmo virtual functions not being calledFranklin Sobrinho
2016-07-07Removed unused variables (second pass) + dead codeRémi Verschelde
2016-06-06Merge pull request #4101 from SaracenOne/listenerJuan Linietsky
2016-05-21i18n: Second pass at proofreadingRémi Verschelde
2016-05-03Modified editor strings to be translatable in the futureJuan Linietsky
2016-03-20Added listener spatial node.Saracen
2016-03-09fix possible crash in tools/editor/spatial_editor_gizmos.cppHubert Jarosz
2016-03-07Added extra controls to GeometryInstances to control how they should cast sha...Saracen
2016-02-27Completed the support for plugins! It is not possible to add plugins.Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-12Fix crash caused by a empty NavigationMeshFranklin Sobrinho
2015-11-19-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky
2015-10-08newline fixesreduz
2015-05-06optional formal changesehriche
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-02Bug FixesJuan Linietsky
2014-10-12Little BitsJuan Linietsky
2014-10-07Build System ChangesJuan Linietsky
2014-09-16CollisionPolygon (3D)Juan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-08-01Small Issues & MaintenanceJuan Linietsky
2014-06-27Misc FixesJuan Linietsky
2014-05-04Lots of 3D improvements:Juan Linietsky
2014-04-03Make secondary handle 50% transparent in Path editor to distinguish frommarynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky