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path: root/tools/editor/script_editor_debugger.cpp
AgeCommit message (Expand)Author
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge pull request #7364 from guilhermefelipecgs/fix_bottom_panel_visibility_...Rémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-24Fix visibility of bottom panel when start playingGuilherme Felipe
2016-10-03Merge pull request #6479 from RandomShaper/improve-debug-focusRémi Verschelde
2016-09-14Improve debug focus behaviorPedro J. Estébanez
2016-09-06Always show output panel when debuggingsupaiku
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-07-17Keep debugger selected tab open when pressing the pause buttonFranklin Sobrinho
2016-07-07Removed unused variables (second pass) + dead codeRémi Verschelde
2016-06-11remove (for now) the next/prev instance buttons in debugger, closes #4993Juan Linietsky
2016-06-01Ability to reload scripts on running gameJuan Linietsky
2016-05-30Added more translatable strings in code. Updated template tools.pot.DimOkGamer
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
2016-05-25Debugger: show error message if description is not availableIgnacio Etcheverry
2016-05-23-Improve resource previewsJuan Linietsky
2016-05-22Real-Time Remote Inspector supportJuan Linietsky
2016-05-21Merge remote-tracking branch 'origin/master'Juan Linietsky
2016-05-21First version of ProfilerJuan Linietsky
2016-05-21i18n: Second pass at proofreadingRémi Verschelde
2016-05-21i18n: Proofreading of all stringsRémi Verschelde
2016-05-03Modified editor strings to be translatable in the futureJuan Linietsky
2016-05-01Debugger: Fix breaked signal binding (#4508)Rémi Verschelde
2016-01-25Merge pull request #3436 from neikeq/rm_dbg_xRémi Verschelde
2016-01-25Merge pull request #3435 from neikeq/output_focus_stealJuan Linietsky
2016-01-24Removed debugger X (hide) buttonIgnacio Etcheverry
2016-01-24Fix Output panel annoying focus stealIgnacio Etcheverry
2016-01-23-Fixes a bunch of stdout errors, closes #2763 closes #2731Juan Linietsky
2016-01-17-Massive editor dialog cleanupJuan Linietsky
2016-01-08Fix debugger close button and script editor "Show Debugger"Franklin Sobrinho
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-12Remove last remaining variables of PR-3043Franklin Sobrinho
2015-12-12fix broken mergeJuan Linietsky
2015-12-12Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-12-added option to keep debugger open, fixes #3031Juan Linietsky
2015-12-12Script debugger remains visible when using Debug->Show DebuggerFranklin Sobrinho
2015-10-28Fix small memory leakFranklin Sobrinho
2015-10-21-Ability to debug video memory usageJuan Linietsky
2015-10-20-Fixes on atlas import to save memory if mipmaps are not usedJuan Linietsky
2015-08-04more debugger fixesJuan Linietsky
2015-08-04error debuggerJuan Linietsky
2015-08-02live debug fixesJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky