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path: root/tools/editor/scenes_dock.h
AgeCommit message (Collapse)Author
2016-06-06Add a "copy path" item to the filesystem dock context menu.Andreas Haas
Copies the path (in "res://" format) of the selected resource to the clipboard. Useful for preloads/extends etc.
2016-05-27Changed import workflowJuan Linietsky
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
2016-05-23General docks clean upJuan Linietsky
-Moved path box above in fs dock -Remove up/down button and added reordering with DND of favorites -Changed zoom icon to be centered vertically -Made filter for files always visible -Added some options to TextureFrame for better alignment/stretching
2016-05-18Add 'Show In System' option into filesystem RMB menuGeequlim
2016-05-15Changes to FileSystem DockJuan Linietsky
-Replaced buttons for file actions fo RMB menu -Added a split mode, if the dock is not sharing vertical space with anything else -imroved drag and drop support
2016-05-11-begun implementing drag & drop editor wideJuan Linietsky
-filesystem dock dnd support -property list dnd support -scene tree dnd support
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-15Add editor setting for display mode on file dialog and filesystem dockFranklin Sobrinho
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-06-17Search filesystem by name or path; Remove extension filter; Use toolbutton ↵marynate
for clear search term
2014-06-10Adding search box to scene dock(file system tab)marynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky