Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | |||
2014-10-14 | Fixes | Juan Linietsky | |
-=-=- -Fixed normalmap depth parameter -Fixes to DirAccess on Windows -Double click on resource dock will open them -Fixes to doc generator (should make github wiki on class list more up to date) | |||
2014-10-07 | Build System Changes | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types. | |||
2014-06-17 | Search filesystem by name or path; Remove extension filter; Use toolbutton ↵ | marynate | |
for clear search term | |||
2014-06-10 | Adding search box to scene dock(file system tab) | marynate | |
2014-02-23 | Instance button of SceneDock now working | marynate | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |