Age | Commit message (Expand) | Author |
2016-08-03 | More progress on visual script editing | Juan Linietsky |
2016-07-18 | Fix crash when dropping scene as a sibling of the root node | Franklin Sobrinho |
2016-07-16 | Fix signals/group button on Scene dock | Franklin Sobrinho |
2016-06-28 | Change method of storing folding, solves problems with inheritance, closes #3395 | Juan Linietsky |
2016-06-15 | Adds the ability to draw parent-children relationship lines in scene tree editor | UgisBrekis |
2016-06-13 | Merge pull request #5177 from vnen/string-subsequence | Juan Linietsky |
2016-06-12 | Add subsequence search to tools | George Marques |
2016-06-11 | Ability to discard instancing from menu, closes #4903 | Juan Linietsky |
2016-06-07 | -Heavily improved editor startup and exit performance | Juan Linietsky |
2016-06-04 | Created a NodeDock with signals and groups | Juan Linietsky |
2016-05-21 | i18n: Proofreading of all strings | Rémi Verschelde |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-05-17 | Merge pull request #4690 from volzhs/dnd-visual | Rémi Verschelde |
2016-05-17 | Scenetree Nodes drag and drop visual representation | volzhs |
2016-05-17 | use case insensitive for searching nodes in Scene tree dock | volzhs |
2016-05-16 | Contextualized Scene Tree menu | Juan Linietsky |
2016-05-15 | Experimental Right Mouse Button menu for SceneTree | Juan Linietsky |
2016-05-11 | ability to drag scenes from filesystem to tree for instancing | Juan Linietsky |
2016-05-11 | -begun implementing drag & drop editor wide | Juan Linietsky |
2016-05-03 | Modified editor strings to be translatable in the future | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-09 | -Allow renaming root node of inherited scene | Juan Linietsky |
2016-01-26 | Fix crash when renaming nodes using focus loss | Franklin Sobrinho |
2016-01-23 | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky |
2016-01-16 | -Moved all the "root" input handling for GUI from individual Controls to View... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-13 | Double-click item for reparent and choose a node in NodePath dialog | Franklin Sobrinho |
2015-11-28 | Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when... | Franklin Sobrinho |
2015-11-10 | Fix node renaming bug when using the '.' character | sanikoyes |
2015-10-17 | -Propertly restrict renaming of nodes in inherited scenes, fixes #2615 | Juan Linietsky |
2015-10-16 | -fixes and more fixes to new scene system, seems stable now.. | reduz |
2015-10-10 | Large improvements on scene packing and management | reduz |
2015-06-14 | missing changes | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-08 | Changed popup_centered by popup_centered_minsize in editor dialogs | Franklin Sobrinho |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-09-21 | Fixed too many little issues, check the issues closed today. | Juan Linietsky |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-05-09 | Make visibility icon always last to display in scene tree | marynate |
2014-05-08 | Add lock and group icon to scene tree editor | marynate |
2014-04-19 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2014-04-19 | heck | Juan Linietsky |
2014-04-18 | -Revert change that broke paths | Juan Linietsky |
2014-03-13 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky |
2014-03-11 | fixed editor NodePath property | sanikoyes |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |