Age | Commit message (Expand) | Author |
---|---|---|
2016-01-02 | -New reparent option "keep global transform" on reparent dialog. It is enable... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-08-25 | Multiple, simultaneous node editing spuport!! | Juan Linietsky |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky |
2015-06-14 | missing changes | Juan Linietsky |
2015-06-06 | new file dialog! | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-19 | Fixed a bug where a user could add a cyclical dependency, causing a crash. | Nathan Warden |
2014-09-21 | Fix #395: change node name does not refresh in the inspector until you resele... | Ralf Hölzemer |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-07-02 | Forgot to add SceneTreeDock::set_selected change in last PR | marynate |
2014-05-10 | Shift+Del to delete nodes without confirmation | marynate |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |