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path: root/tools/editor/scene_tree_dock.cpp
AgeCommit message (Expand)Author
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-12some class renamesJuan Linietsky
2017-01-10Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-11Can create or load script on Attach script dialogvolzhs
2016-11-09Merge pull request #7027 from Keetz/masterRémi Verschelde
2016-11-06Merge pull request #7035 from volzhs/undo-redo-duplicateRémi Verschelde
2016-11-06Merge pull request #7009 from volzhs/fix-double-clickRémi Verschelde
2016-11-05Fix #7016, add script create iconPawel Kowal
2016-11-05Prevent to make UndoRedo for duplicate if no selected nodevolzhs
2016-11-03Fix scene tree drag & drop places node as child (#6912)Keetz
2016-11-01Option for detaching script from node (#6934).Mateusz Adamczyk
2016-11-01Fix to focus or rename node by double clickvolzhs
2016-10-30Merge pull request #6945 from Hinsbart/script_dndRémi Verschelde
2016-10-27Ability to drag script files from Filesystem dock to SceneTree dock.Andreas Haas
2016-10-19Option to load script for node (#6839)Mateusz Adamczyk
2016-10-11Replace a node with saved branch scene instancevolzhs
2016-10-08Refactor node naming APIs used by editorPedro J. Estébanez
2016-10-08Fix reparent undo not renaming backPedro J. Estébanez
2016-09-12Modified resource menu for node scripts so it always goes through the new scr...Juan Linietsky
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez
2016-08-07-Added yield nodes to visual scriptJuan Linietsky
2016-08-03More progress on visual script editingJuan Linietsky
2016-08-01Added Scene tree dock shortcutsPaulb23
2016-07-23Merge pull request #5821 from TheHX/issue-5795Rémi Verschelde
2016-07-22Removed support for saving paths as relative, closes #5728Juan Linietsky
2016-07-21"FileSystem" dock now instance all selected scenes in one actionFranklin Sobrinho
2016-07-18Fix crash when dropping scene as a sibling of the root nodeFranklin Sobrinho
2016-07-10Fix custom types showing on wrong dialogsFranklin Sobrinho
2016-07-07Removed unused variables (second pass) + dead codeRémi Verschelde
2016-07-07SceneTreeDock: Fix wrong argument in _has_visible_childrenRémi Verschelde
2016-06-30Many fixes to scene tree node dragging, closes #5341Juan Linietsky
2016-06-27Figured out a way to fix event propagation for shortcuts and some other cases...Juan Linietsky
2016-06-20property remove parent owned nodes when using replace, fixes #4128Juan Linietsky
2016-06-19Added shortcuts to scene tree dockDaniel J. Ramirez
2016-06-18-fix bug in scene tree dragndrop reparenting, closes #4712, closes #4633, clo...Juan Linietsky
2016-06-11Ability to discard instancing from menu, closes #4903Juan Linietsky
2016-06-04Created a NodeDock with signals and groupsJuan Linietsky
2016-06-03Signals became a tabJuan Linietsky
2016-05-27Changed import workflowJuan Linietsky
2016-05-23General docks clean upJuan Linietsky
2016-05-23use node name as filename when save scenevolzhs
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-21i18n: Second pass at proofreadingRémi Verschelde
2016-05-21i18n: Proofreading of all stringsRémi Verschelde