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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tools
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editor
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scene_tree_dock.cpp
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Author
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-04-12
Keep editable instances data when replacing tree root node
Ignacio Etcheverry
2016-04-02
Enables the possibility of editing on multiple plugins at same time on same o...
hodes
2016-01-17
-Massive editor dialog cleanup
Juan Linietsky
2016-01-15
Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock
Rémi Verschelde
2016-01-12
small hack to make collisionobjects work with replace, fixes #2992
Juan Linietsky
2016-01-02
-New reparent option "keep global transform" on reparent dialog. It is enable...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-19
Remove padding in bottom HBoxContainer of scene tree dock
Rémi Verschelde
2015-11-27
Moved subscene creation from scene menu to an icon on the scene dock
Rémi Verschelde
2015-11-23
Import Sub-Scene as root's child if no node is selected
neikeq
2015-11-19
Merge pull request #2445 from TheHX/issue_2113
Juan Linietsky
2015-10-21
-fixes to ring buffer (fixes network error)
Juan Linietsky
2015-10-17
-fixes disability to remove instanced nodes when reopening scene. Fixes #2610
Juan Linietsky
2015-10-10
Large improvements on scene packing and management
reduz
2015-09-07
Possible fix for issue #2113
Franklin Sobrinho
2015-08-25
Multiple, simultaneous node editing spuport!!
Juan Linietsky
2015-08-02
live debug fixes
Juan Linietsky
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-06-14
missing changes
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-08
Changed popup_centered by popup_centered_minsize in editor dialogs
Franklin Sobrinho
2015-03-31
New node will be added to root node if nothing is selected
mostafahassan
2015-02-19
Changed the tooltip message for instancing a scene.
Nathan Warden
2015-01-20
Fixed a bug where if a scene hadn't been saved it would find a cyclical depen...
Nathan Warden
2015-01-19
Fixed a bug where a user could add a cyclical dependency, causing a crash.
Nathan Warden
2015-01-11
fix naming of duplicated nodes, closes #1161, adds separator character prefer...
Dana Olson
2014-12-18
Small clean-up..
TheoXD
2014-12-18
Restricted to same parent, seem to work better now.
TheoXD
2014-12-18
Selected node(s) can now be moved up and down in scene tree dock.
TheoXD
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-09-21
Fix #395: change node name does not refresh in the inspector until you resele...
Ralf Hölzemer
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-07-02
Forgot to add SceneTreeDock::set_selected change in last PR
marynate
2014-05-10
Shift+Del to delete nodes without confirmation
marynate
2014-05-08
Add lock and group icon to scene tree editor
marynate
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky