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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene_tree_dock.cpp
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Author
2016-10-08
Refactor node naming APIs used by editor
Pedro J. Estébanez
2016-10-08
Fix reparent undo not renaming back
Pedro J. Estébanez
2016-09-12
Modified resource menu for node scripts so it always goes through the new scr...
Juan Linietsky
2016-08-27
Double click on scene tree element to focus currently selected node
Daniel J. Ramirez
2016-08-07
-Added yield nodes to visual script
Juan Linietsky
2016-08-03
More progress on visual script editing
Juan Linietsky
2016-08-01
Added Scene tree dock shortcuts
Paulb23
2016-07-23
Merge pull request #5821 from TheHX/issue-5795
Rémi Verschelde
2016-07-22
Removed support for saving paths as relative, closes #5728
Juan Linietsky
2016-07-21
"FileSystem" dock now instance all selected scenes in one action
Franklin Sobrinho
2016-07-18
Fix crash when dropping scene as a sibling of the root node
Franklin Sobrinho
2016-07-10
Fix custom types showing on wrong dialogs
Franklin Sobrinho
2016-07-07
Removed unused variables (second pass) + dead code
Rémi Verschelde
2016-07-07
SceneTreeDock: Fix wrong argument in _has_visible_children
Rémi Verschelde
2016-06-30
Many fixes to scene tree node dragging, closes #5341
Juan Linietsky
2016-06-27
Figured out a way to fix event propagation for shortcuts and some other cases...
Juan Linietsky
2016-06-20
property remove parent owned nodes when using replace, fixes #4128
Juan Linietsky
2016-06-19
Added shortcuts to scene tree dock
Daniel J. Ramirez
2016-06-18
-fix bug in scene tree dragndrop reparenting, closes #4712, closes #4633, clo...
Juan Linietsky
2016-06-11
Ability to discard instancing from menu, closes #4903
Juan Linietsky
2016-06-04
Created a NodeDock with signals and groups
Juan Linietsky
2016-06-03
Signals became a tab
Juan Linietsky
2016-05-27
Changed import workflow
Juan Linietsky
2016-05-23
General docks clean up
Juan Linietsky
2016-05-23
use node name as filename when save scene
volzhs
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-05-21
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
Merge pull request #4652 from Paulb23/node_duplication_position
Rémi Verschelde
2016-05-16
Missing translatable strings
Juan Linietsky
2016-05-16
Contextualized Scene Tree menu
Juan Linietsky
2016-05-15
Experimental Right Mouse Button menu for SceneTree
Juan Linietsky
2016-05-13
Node duplication positions under duplicated node, issue 964
Paulb23
2016-05-11
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-04-12
Keep editable instances data when replacing tree root node
Ignacio Etcheverry
2016-04-02
Enables the possibility of editing on multiple plugins at same time on same o...
hodes
2016-01-17
-Massive editor dialog cleanup
Juan Linietsky
2016-01-15
Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock
Rémi Verschelde
2016-01-12
small hack to make collisionobjects work with replace, fixes #2992
Juan Linietsky
2016-01-02
-New reparent option "keep global transform" on reparent dialog. It is enable...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-19
Remove padding in bottom HBoxContainer of scene tree dock
Rémi Verschelde
2015-11-27
Moved subscene creation from scene menu to an icon on the scene dock
Rémi Verschelde
2015-11-23
Import Sub-Scene as root's child if no node is selected
neikeq
2015-11-19
Merge pull request #2445 from TheHX/issue_2113
Juan Linietsky
2015-10-21
-fixes to ring buffer (fixes network error)
Juan Linietsky
2015-10-17
-fixes disability to remove instanced nodes when reopening scene. Fixes #2610
Juan Linietsky
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