Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-21 | i18n: Second pass at proofreading | Rémi Verschelde | |
Mostly removing commented out strings, plus a few critical ones that should not be translated. | |||
2016-05-03 | Modified editor strings to be translatable in the future | Juan Linietsky | |
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-01-02 | -New reparent option "keep global transform" on reparent dialog. It is ↵ | Juan Linietsky | |
enabled by default. Closes #2284 | |||
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-13 | Double-click item for reparent and choose a node in NodePath dialog | Franklin Sobrinho | |
2015-10-10 | Large improvements on scene packing and management | reduz | |
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes | |||
2015-06-14 | missing changes | Juan Linietsky | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |