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path: root/tools/editor/reparent_dialog.cpp
AgeCommit message (Collapse)Author
2016-05-03Modified editor strings to be translatable in the futureJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-02-New reparent option "keep global transform" on reparent dialog. It is ↵Juan Linietsky
enabled by default. Closes #2284
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-13Double-click item for reparent and choose a node in NodePath dialogFranklin Sobrinho
2015-10-10Large improvements on scene packing and managementreduz
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes
2015-06-14missing changesJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky