Age | Commit message (Expand) | Author |
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky |
2016-05-27 | Changed import workflow | Juan Linietsky |
2016-05-22 | Real-Time Remote Inspector support | Juan Linietsky |
2016-05-21 | i18n: Fix another %i in vformat | Rémi Verschelde |
2016-05-21 | i18n: Use %d instead of %i in vformat | Rémi Verschelde |
2016-05-21 | i18n: Second pass at proofreading | Rémi Verschelde |
2016-05-21 | i18n: Proofreading of all strings | Rémi Verschelde |
2016-05-14 | New reworked AnimatedSprite! | Juan Linietsky |
2016-05-11 | -begun implementing drag & drop editor wide | Juan Linietsky |
2016-05-04 | i18n: Don't make print_line calls translatable | Rémi Verschelde |
2016-05-04 | Merge pull request #4543 from djrm/better_hint_all | Rémi Verschelde |
2016-05-03 | Modified editor strings to be translatable in the future | Juan Linietsky |
2016-05-03 | Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes | Daniel J. Ramirez |
2016-05-01 | Add math/script expression evaluation in editor (#3620) | Franco Eusébio Garcia |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-03-06 | Fix Project Settings dialog add/delete global variable | Franklin Sobrinho |
2016-02-08 | -Avoid crash in property editor due to newly out of focus but still valid pro... | Juan Linietsky |
2016-02-02 | -Add some offset to spinboxes in tree, so revert icon does not annoy much whe... | Juan Linietsky |
2016-01-26 | Merge pull request #1453 from adolson/remove-inspector-headings | Rémi Verschelde |
2016-01-23 | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky |
2016-01-23 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-01-23 | -Support the TRNS flag on libpng, fixes #3097 | Juan Linietsky |
2016-01-23 | Revert "Better search for SectionedPropertyEditor, added "All" section" | Juan Linietsky |
2016-01-23 | Revert "Tree and PropertyEditor confirm value change on focus loss" | Juan Linietsky |
2016-01-21 | Tree and PropertyEditor confirm value change on focus loss | Franklin Sobrinho |
2016-01-15 | Add a visual editor to color picker. | MarianoGNU |
2016-01-12 | Better search for SectionedPropertyEditor, added "All" section | Franklin Sobrinho |
2016-01-11 | Merge pull request #3302 from MarianoGnu/bug_fixing2 | Rémi Verschelde |
2016-01-10 | -Project settings can properly add/remove properties again, fixes #3177 | Juan Linietsky |
2016-01-10 | Allow to paste resources in inspector when text_hint indicates multiple types | MarianoGNU |
2016-01-02 | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ... | Juan Linietsky |
2016-01-02 | -Ability to roll-back script-exported properties to their default value on th... | Juan Linietsky |
2016-01-02 | Properly hide assign/clear dialog, closes #2295 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-16 | small fix for undo redo | Juan Linietsky |
2015-12-16 | added labels to sections and properties | Juan Linietsky |
2015-12-15 | -split view of property editor and editor settings | Juan Linietsky |
2015-12-13 | Fix array editor NodePath being relative to editor | Franklin Sobrinho |
2015-12-12 | Merge pull request #2933 from TheHX/pr-shader-loader | Juan Linietsky |
2015-12-11 | -remove (can be added back in editor settings) icons from property editor | Juan Linietsky |
2015-12-03 | Make ItemListEditor plugin functional | Franklin Sobrinho |
2015-11-27 | Fix shader loading, making possible load .shd and .sgp from editor | Franklin Sobrinho |
2015-11-23 | Fix property editor Matrix3 and Matrix32 editing | Franklin Sobrinho |
2015-11-22 | Better PropertyEditor search | Franklin Sobrinho |
2015-11-21 | Implement name filter to PropertyEditor | Franklin Sobrinho |
2015-11-13 | -better integration of ndee's theme | Juan Linietsky |
2015-10-17 | remove unpexpected revert button, fixes #2614 | Juan Linietsky |
2015-10-16 | Merge branch 'master' of https://github.com/okamstudio/godot | MarianoGNU |
2015-10-10 | Large improvements on scene packing and management | reduz |
2015-08-30 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy |