summaryrefslogtreecommitdiff
path: root/tools/editor/property_editor.cpp
AgeCommit message (Expand)Author
2016-01-12Better search for SectionedPropertyEditor, added "All" sectionFranklin Sobrinho
2016-01-11Merge pull request #3302 from MarianoGnu/bug_fixing2RĂ©mi Verschelde
2016-01-10-Project settings can properly add/remove properties again, fixes #3177Juan Linietsky
2016-01-10Allow to paste resources in inspector when text_hint indicates multiple typesMarianoGNU
2016-01-02-Fix global transform cache not being cleared in 2D nodes, fixes many editor ...Juan Linietsky
2016-01-02-Ability to roll-back script-exported properties to their default value on th...Juan Linietsky
2016-01-02Properly hide assign/clear dialog, closes #2295Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-16small fix for undo redoJuan Linietsky
2015-12-16added labels to sections and propertiesJuan Linietsky
2015-12-15-split view of property editor and editor settingsJuan Linietsky
2015-12-13Fix array editor NodePath being relative to editorFranklin Sobrinho
2015-12-12Merge pull request #2933 from TheHX/pr-shader-loaderJuan Linietsky
2015-12-11-remove (can be added back in editor settings) icons from property editorJuan Linietsky
2015-12-03Make ItemListEditor plugin functionalFranklin Sobrinho
2015-11-27Fix shader loading, making possible load .shd and .sgp from editorFranklin Sobrinho
2015-11-23Fix property editor Matrix3 and Matrix32 editingFranklin Sobrinho
2015-11-22Better PropertyEditor searchFranklin Sobrinho
2015-11-21Implement name filter to PropertyEditorFranklin Sobrinho
2015-11-13-better integration of ndee's themeJuan Linietsky
2015-10-17remove unpexpected revert button, fixes #2614Juan Linietsky
2015-10-16Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU
2015-10-10Large improvements on scene packing and managementreduz
2015-08-30Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-29Edit default values. WARNING!!!Mariano Javier Suligoy
2015-08-29-added hints to sprite v/hframes, fixes truncation problemJuan Linietsky
2015-08-25make sure array is created if not existing, as noted by Guilherme FelipeJuan Linietsky
2015-08-25Show documentation for properties on hover.Juan Linietsky
2015-08-25Ability to edit all kinds of arrays from the property editor.Juan Linietsky
2015-08-25Multiple, simultaneous node editing spuport!!Juan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-14missing changesJuan Linietsky
2015-06-06new file dialog!Juan Linietsky
2015-05-25improved animation editorJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-08Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho
2015-03-23Camel casing being capitalized only happens in the inspector now.Nathan Warden
2015-03-16New option to send canvas to render bufferJuan Linietsky
2015-03-10increase minimum range in property editor a bitJuan Linietsky
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-02support for 2D shadow castersJuan Linietsky
2015-02-28remove column titles in property inspectorDana Olson
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2015-01-03-fixed bug on focus capture, now respets line/text editJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-06-15Fixed #185 Setting a new Texture for a Sprite node does not update previewmarynate
2014-05-24Making Godot Easier to Use..Juan Linietsky