Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | |
-Implemented HiDPI detection and support for Godot Editor! | |||
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-22 | Real-Time Remote Inspector support | Juan Linietsky | |
2016-05-21 | i18n: Fix another %i in vformat | Rémi Verschelde | |
2016-05-21 | i18n: Use %d instead of %i in vformat | Rémi Verschelde | |
Fixes #4742. | |||
2016-05-21 | i18n: Second pass at proofreading | Rémi Verschelde | |
Mostly removing commented out strings, plus a few critical ones that should not be translated. | |||
2016-05-21 | i18n: Proofreading of all strings | Rémi Verschelde | |
Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | |||
2016-05-14 | New reworked AnimatedSprite! | Juan Linietsky | |
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc. | |||
2016-05-11 | -begun implementing drag & drop editor wide | Juan Linietsky | |
-filesystem dock dnd support -property list dnd support -scene tree dnd support | |||
2016-05-04 | i18n: Don't make print_line calls translatable | Rémi Verschelde | |
2016-05-04 | Merge pull request #4543 from djrm/better_hint_all | Rémi Verschelde | |
Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes | |||
2016-05-03 | Modified editor strings to be translatable in the future | Juan Linietsky | |
2016-05-03 | Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes | Daniel J. Ramirez | |
2016-05-01 | Add math/script expression evaluation in editor (#3620) | Franco Eusébio Garcia | |
Rebase of #453 | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-03-06 | Fix Project Settings dialog add/delete global variable | Franklin Sobrinho | |
2016-02-08 | -Avoid crash in property editor due to newly out of focus but still valid ↵ | Juan Linietsky | |
property edition, fixes #3601 | |||
2016-02-02 | -Add some offset to spinboxes in tree, so revert icon does not annoy much ↵ | Juan Linietsky | |
when pops up, fixes #3415 | |||
2016-01-26 | Merge pull request #1453 from adolson/remove-inspector-headings | Rémi Verschelde | |
remove column titles in property inspector | |||
2016-01-23 | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky | |
2016-01-23 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-01-23 | -Support the TRNS flag on libpng, fixes #3097 | Juan Linietsky | |
2016-01-23 | Revert "Better search for SectionedPropertyEditor, added "All" section" | Juan Linietsky | |
2016-01-23 | Revert "Tree and PropertyEditor confirm value change on focus loss" | Juan Linietsky | |
2016-01-21 | Tree and PropertyEditor confirm value change on focus loss | Franklin Sobrinho | |
2016-01-15 | Add a visual editor to color picker. | MarianoGNU | |
2016-01-12 | Better search for SectionedPropertyEditor, added "All" section | Franklin Sobrinho | |
2016-01-11 | Merge pull request #3302 from MarianoGnu/bug_fixing2 | Rémi Verschelde | |
Allow to paste resources in inspector when text_hint indicates multip… | |||
2016-01-10 | -Project settings can properly add/remove properties again, fixes #3177 | Juan Linietsky | |
2016-01-10 | Allow to paste resources in inspector when text_hint indicates multiple types | MarianoGNU | |
2016-01-02 | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ↵ | Juan Linietsky | |
bugs, closes #2115 | |||
2016-01-02 | -Ability to roll-back script-exported properties to their default value on ↵ | Juan Linietsky | |
the script, closes #2128 | |||
2016-01-02 | Properly hide assign/clear dialog, closes #2295 | Juan Linietsky | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-16 | small fix for undo redo | Juan Linietsky | |
2015-12-16 | added labels to sections and properties | Juan Linietsky | |
2015-12-15 | -split view of property editor and editor settings | Juan Linietsky | |
2015-12-13 | Fix array editor NodePath being relative to editor | Franklin Sobrinho | |
2015-12-12 | Merge pull request #2933 from TheHX/pr-shader-loader | Juan Linietsky | |
Fix shader loading, making possible load .shd and .sgp from editor | |||
2015-12-11 | -remove (can be added back in editor settings) icons from property editor | Juan Linietsky | |
-remove ".." from file dialog when opening res://, fixes #2994 | |||
2015-12-03 | Make ItemListEditor plugin functional | Franklin Sobrinho | |
2015-11-27 | Fix shader loading, making possible load .shd and .sgp from editor | Franklin Sobrinho | |
2015-11-23 | Fix property editor Matrix3 and Matrix32 editing | Franklin Sobrinho | |
2015-11-22 | Better PropertyEditor search | Franklin Sobrinho | |
2015-11-21 | Implement name filter to PropertyEditor | Franklin Sobrinho | |
- Add search bar to Inspector tab and to Project and Editor settings dialog | |||
2015-11-13 | -better integration of ndee's theme | Juan Linietsky | |
2015-10-17 | remove unpexpected revert button, fixes #2614 | Juan Linietsky | |
2015-10-16 | Merge branch 'master' of https://github.com/okamstudio/godot | MarianoGNU | |
# Solved Conflicts: # tools/editor/property_editor.cpp | |||
2015-10-10 | Large improvements on scene packing and management | reduz | |
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes | |||
2015-08-30 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | |
# Solved Conflicts: # tools/editor/property_editor.cpp # tools/editor/property_editor.h |