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path: root/tools/editor/project_settings.h
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2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky
Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
2016-08-28Show last added action on Input Map and implement InputEvent "=="volzhs
2016-07-04Added drag and drop to rearrange the autoload orderFranklin Sobrinho
* Created a new class for autoload settings, in editor_autoload_settings.h
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
Part of #5272
2016-05-27Ability to rename autoloadsJohan Manuel
The commit makes the 'Name' field of autoloads editable, with support for undo/redo. Name clashes/invalid characters are handled. Fixes #3481.
2016-03-12-Made editor support SSL certs by default (embedded them)Juan Linietsky
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
2016-02-27Completed the support for plugins! It is not possible to add plugins.Juan Linietsky
Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
2016-02-13Rename input actions by editing its item in the listIgnacio Etcheverry
2016-01-23Revert "Better search for SectionedPropertyEditor, added "All" section"Juan Linietsky
2016-01-12Better search for SectionedPropertyEditor, added "All" sectionFranklin Sobrinho
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Ability to set autoloads as singleton global variablesreduz
2015-12-15-split view of property editor and editor settingsJuan Linietsky
2015-12-14Added input actions renamingIgnacio Etcheverry
2015-11-21Implement name filter to PropertyEditorFranklin Sobrinho
- Add search bar to Inspector tab and to Project and Editor settings dialog
2015-06-06new file dialog!Juan Linietsky
-ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky