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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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project_manager.cpp
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Author
2016-09-20
More custom theme support for editor
Geequlim
2016-09-13
Make Godot detect if the screen is too small (<1200 pixels wide), and use sin...
Juan Linietsky
2016-09-13
-Added VeryLowDPI and MidDPI modes to Godot editor.
Juan Linietsky
2016-09-11
-Cleaned up find/replace bar for replace (made selection only default if sele...
Juan Linietsky
2016-09-07
Fix dialogs in ProjectManage don't with editor theme issue
Geequlim
2016-08-08
Merge pull request #6050 from Hinsbart/remove_pm_file_import
Rémi Verschelde
2016-08-05
Project Manager: Fix and improve unhandled input
Ignacio Etcheverry
2016-08-05
Remove unused function in Project Manager.
Andreas Haas
2016-08-01
Auto import project folder, confirm scan multiple folders or non-project folder
Dima Granetchi
2016-07-31
Improve dialog title when scanning for projects
Rémi Verschelde
2016-07-31
Merge pull request #5981 from profelis/PR-scan-dragged-folder
Rémi Verschelde
2016-07-31
dnd folder open scan window if engine.cfg not found
Dima Granetchi
2016-07-31
fix run button availability check
Dima Granetchi
2016-07-29
Project Manager: Import projects using filesystem drag'n'drop.
Andreas Haas
2016-07-29
keep selected_list up to date
Dima Granetchi
2016-07-27
Command-F focus filter input field in project manager
Dima Granetchi
2016-07-23
Project Manager: Added project list scrolling with keyboard
Ignacio Etcheverry
2016-07-19
Fix main scene not being saved when set via Play button
Rémi Verschelde
2016-07-15
i18n: Sync template with current source
Rémi Verschelde
2016-07-13
Fixed a crash in scenario where SSL is not available.
vamsi
2016-07-11
Downloaded templates from project manager can now be installed.
Juan Linietsky
2016-07-07
Removed unused variables (second pass) + dead code
Rémi Verschelde
2016-07-06
Initialize the SSL certificates in the project manager
Rémi Verschelde
2016-07-03
Avoid settings from being lost when opening project manager.
Juan Linietsky
2016-06-28
remove the warning of instances in use at Project manager exit
volzhs
2016-06-18
Clean up editor theme creation
Geequlim
2016-06-09
Better way to disable asset library
Juan Linietsky
2016-06-09
Disable asset library compilation if no openssl exists
Juan Linietsky
2016-06-08
Fixed some options in assetlib
Juan Linietsky
2016-06-08
Added asset library on project manager for templates
Juan Linietsky
2016-06-07
Fixed localization in file dialogs
DimOkGamer
2016-06-06
HiDPI: Use global/hidpi_mode as property
Rémi Verschelde
2016-06-05
make hdpi manually configurable in project settings
Juan Linietsky
2016-05-29
Set more visible string to translatable
Geequlim
2016-05-21
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-04
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-01
Project manager: unescape project names (#4494)
Rémi Verschelde
2016-02-22
Change "erase" to "remove" in project manager. fixes #3796.
volzhs
2016-01-11
Update copyright in remaining files + prints in the UI
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-14
Avoid project manager from processing gamepad input
Franklin Sobrinho
2015-12-09
Fix project manager not picking custom font
Franklin Sobrinho
2015-11-22
Load main scene if defined when running editor from the command line
Rémi Verschelde
2015-11-18
Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation
Juan Linietsky
2015-11-18
Merge pull request #2640 from firefly2442/settings-xml-missing-proj
Juan Linietsky
2015-10-29
Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)
ZuBsPaCe
2015-10-21
when creating project, save icon using resource location by default
firefly2442
2015-10-19
projects in the editor_settings.xml that are no longer found on disk will be ...
firefly2442
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