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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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project_manager.cpp
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Author
2017-01-10
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...
Juan Linietsky
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-05
Editor settings categories are now tidy and beautiful!
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-02
Fix crash on project importing by dragging a folder.
Andreas Haas
2016-11-14
Check entered and trimmed path when create, import, install project
volzhs
2016-11-09
Merge pull request #7068 from volzhs/fix-project-name
Rémi Verschelde
2016-11-08
Set project name as directory name instead of '.'
volzhs
2016-11-08
Select newly created or imported project automatically
volzhs
2016-10-06
Project manager: grab focus on ok button after path selection.
Andreas Haas
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-09-20
More custom theme support for editor
Geequlim
2016-09-13
Make Godot detect if the screen is too small (<1200 pixels wide), and use sin...
Juan Linietsky
2016-09-13
-Added VeryLowDPI and MidDPI modes to Godot editor.
Juan Linietsky
2016-09-11
-Cleaned up find/replace bar for replace (made selection only default if sele...
Juan Linietsky
2016-09-07
Fix dialogs in ProjectManage don't with editor theme issue
Geequlim
2016-08-08
Merge pull request #6050 from Hinsbart/remove_pm_file_import
Rémi Verschelde
2016-08-05
Project Manager: Fix and improve unhandled input
Ignacio Etcheverry
2016-08-05
Remove unused function in Project Manager.
Andreas Haas
2016-08-01
Auto import project folder, confirm scan multiple folders or non-project folder
Dima Granetchi
2016-07-31
Improve dialog title when scanning for projects
Rémi Verschelde
2016-07-31
Merge pull request #5981 from profelis/PR-scan-dragged-folder
Rémi Verschelde
2016-07-31
dnd folder open scan window if engine.cfg not found
Dima Granetchi
2016-07-31
fix run button availability check
Dima Granetchi
2016-07-29
Project Manager: Import projects using filesystem drag'n'drop.
Andreas Haas
2016-07-29
keep selected_list up to date
Dima Granetchi
2016-07-27
Command-F focus filter input field in project manager
Dima Granetchi
2016-07-23
Project Manager: Added project list scrolling with keyboard
Ignacio Etcheverry
2016-07-19
Fix main scene not being saved when set via Play button
Rémi Verschelde
2016-07-15
i18n: Sync template with current source
Rémi Verschelde
2016-07-13
Fixed a crash in scenario where SSL is not available.
vamsi
2016-07-11
Downloaded templates from project manager can now be installed.
Juan Linietsky
2016-07-07
Removed unused variables (second pass) + dead code
Rémi Verschelde
2016-07-06
Initialize the SSL certificates in the project manager
Rémi Verschelde
2016-07-03
Avoid settings from being lost when opening project manager.
Juan Linietsky
2016-06-28
remove the warning of instances in use at Project manager exit
volzhs
2016-06-18
Clean up editor theme creation
Geequlim
2016-06-09
Better way to disable asset library
Juan Linietsky
2016-06-09
Disable asset library compilation if no openssl exists
Juan Linietsky
2016-06-08
Fixed some options in assetlib
Juan Linietsky
2016-06-08
Added asset library on project manager for templates
Juan Linietsky
2016-06-07
Fixed localization in file dialogs
DimOkGamer
2016-06-06
HiDPI: Use global/hidpi_mode as property
Rémi Verschelde
2016-06-05
make hdpi manually configurable in project settings
Juan Linietsky
2016-05-29
Set more visible string to translatable
Geequlim
2016-05-21
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-04
i18n: Don't make print_line calls translatable
Rémi Verschelde
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