index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
/
editor
/
project_manager.cpp
Age
Commit message (
Expand
)
Author
2016-07-03
Avoid settings from being lost when opening project manager.
Juan Linietsky
2016-06-28
remove the warning of instances in use at Project manager exit
volzhs
2016-06-18
Clean up editor theme creation
Geequlim
2016-06-09
Better way to disable asset library
Juan Linietsky
2016-06-09
Disable asset library compilation if no openssl exists
Juan Linietsky
2016-06-08
Fixed some options in assetlib
Juan Linietsky
2016-06-08
Added asset library on project manager for templates
Juan Linietsky
2016-06-07
Fixed localization in file dialogs
DimOkGamer
2016-06-06
HiDPI: Use global/hidpi_mode as property
Rémi Verschelde
2016-06-05
make hdpi manually configurable in project settings
Juan Linietsky
2016-05-29
Set more visible string to translatable
Geequlim
2016-05-21
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-04
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-01
Project manager: unescape project names (#4494)
Rémi Verschelde
2016-02-22
Change "erase" to "remove" in project manager. fixes #3796.
volzhs
2016-01-11
Update copyright in remaining files + prints in the UI
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-14
Avoid project manager from processing gamepad input
Franklin Sobrinho
2015-12-09
Fix project manager not picking custom font
Franklin Sobrinho
2015-11-22
Load main scene if defined when running editor from the command line
Rémi Verschelde
2015-11-18
Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation
Juan Linietsky
2015-11-18
Merge pull request #2640 from firefly2442/settings-xml-missing-proj
Juan Linietsky
2015-10-29
Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)
ZuBsPaCe
2015-10-21
when creating project, save icon using resource location by default
firefly2442
2015-10-19
projects in the editor_settings.xml that are no longer found on disk will be ...
firefly2442
2015-10-17
Merge pull request #2053 from rodolforg/fix-import-button-label
Juan Linietsky
2015-06-08
Small fix for Import Game dialog labels
Rodolfo Ribeiro Gomes
2015-05-14
set initial flag 'show_hidden_files' for file dialogs in project manager init...
tommy3
2015-05-09
corrected copyright date in project manager, fixes #1870
Juan Linietsky
2015-04-21
corrected project manager popup, fixes #1721
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-06
Fix invaild path error text in project manager when no path is entered
Maximillian
2015-01-03
-Completely removed EmptyControl (but added fallback), closes #1017
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-02
Merge pull request #851 from adolson/default-project-dir-fix
Juan Linietsky
2014-11-01
add option to auto-scan a directory for projects
Dana Olson
2014-11-01
fixes default project dir option for Create / Import dialogs after quitting t...
Dana Olson
2014-09-18
add title to project manager window
Dana Olson
2014-08-24
added settings for default project & export dirs
Dana Olson
2014-07-02
Merge pull request #504 from marynate/PR-pm-filter
reduz
2014-06-25
Fix pinning project segfault
marynate
2014-06-17
Use toolbutton for clear search term
marynate
2014-06-17
Add project list filter for easy finding projects
marynate
2014-06-11
Merge pull request #490 from macramole/master
reduz
2014-06-10
Add pin/favorite projects in project manager
marynate
2014-06-10
Allow run/edit multiple projects from project manager
marynate
2014-06-04
small feature: set project name automatically when choosing path for new proj...
leandrogarber@gmail.com
2014-06-04
small feature: set project name automatically when choosing path for new proj...
leandrogarber@gmail.com
[next]