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path: root/tools/editor/project_manager.cpp
AgeCommit message (Collapse)Author
2016-01-11Update copyright in remaining files + prints in the UIRémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-14Avoid project manager from processing gamepad inputFranklin Sobrinho
2015-12-09Fix project manager not picking custom fontFranklin Sobrinho
2015-11-22Load main scene if defined when running editor from the command lineRémi Verschelde
If no main scene is defined, or if it's an empty string, the previous behaviour will still be used, i.e. launch the project manager. A small fix was also added not to maximize the window when opening the project manager via -editor (i.e. "godot" and "godot -e" will behave the same when no project is in the path). Fixes #2869.
2015-11-18Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilationJuan Linietsky
Visual studio 2015 compilation
2015-11-18Merge pull request #2640 from firefly2442/settings-xml-missing-projJuan Linietsky
projects in the editor_settings.xml that are no longer found on disk will be removed
2015-10-29Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)ZuBsPaCe
tools\editor\editor_node.cpp(3037): error C3688: invalid literal suffix 'VERSION_FULL_NAME'; literal operator or literal operator template 'operator ""VERSION_FULL_NAME' not found
2015-10-21when creating project, save icon using resource location by defaultfirefly2442
2015-10-19projects in the editor_settings.xml that are no longer found on disk will be ↵firefly2442
removed
2015-10-17Merge pull request #2053 from rodolforg/fix-import-button-labelJuan Linietsky
Small fix for Import Game dialog labels
2015-06-08Small fix for Import Game dialog labelsRodolfo Ribeiro Gomes
2015-05-14set initial flag 'show_hidden_files' for file dialogs in project manager ↵tommy3
initialization
2015-05-09corrected copyright date in project manager, fixes #1870Juan Linietsky
2015-04-21corrected project manager popup, fixes #1721Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-06Fix invaild path error text in project manager when no path is enteredMaximillian
2015-01-03-Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
2014-11-02Merge pull request #851 from adolson/default-project-dir-fixJuan Linietsky
fixes default project dir option
2014-11-01add option to auto-scan a directory for projectsDana Olson
2014-11-01fixes default project dir option for Create / Import dialogs after quitting ↵Dana Olson
to project manager
2014-09-18add title to project manager windowDana Olson
2014-08-24added settings for default project & export dirsDana Olson
2014-07-02Merge pull request #504 from marynate/PR-pm-filterreduz
Add project list filter for easy finding projects
2014-06-25Fix pinning project segfaultmarynate
2014-06-17Use toolbutton for clear search termmarynate
2014-06-17Add project list filter for easy finding projectsmarynate
2014-06-11Merge pull request #490 from macramole/masterreduz
Set project name automatically when choosing path for new projects in project manager
2014-06-10Add pin/favorite projects in project managermarynate
2014-06-10Allow run/edit multiple projects from project managermarynate
2014-06-04small feature: set project name automatically when choosing path for new ↵leandrogarber@gmail.com
projects (recommit due problem with codeblocks tabs)
2014-06-04small feature: set project name automatically when choosing path for new ↵leandrogarber@gmail.com
projects
2014-05-02Add multi-select to project managermarynate
2014-05-01Sort projects by last modified/accessed date in project managermarynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky