Age | Commit message (Collapse) | Author |
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Closes #2670
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Add StaticBody collision generation for all selected MeshInstance nodes
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reloaded in godot UI, fixes #3003
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Fix shader editor focus when switching tabs
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Make ItemListEditor plugin functional
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unresolved
-Added a tool to clean up unresolved tracks and unused keys
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Fix auto bracket completion disabled on newly open scripts
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Fix script editor not clonning down last line
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Allow selecting CanvasLayer children in canvas editor
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Fix bugs caused by merged Script and Help tabs
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Fix Class Search dialog not showing
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Corrections to #2808 (2D shapes editor update)
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Show select menu on button pressed (instead of released)
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Fix for problem when drawing CollisionPolygon when parented (#2117)
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Fix crash after undo when editing Polygon2D (#1275)
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Added selection menu to spatial and canvas editors
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Fix 3D editor align with current view
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Cosmetic fixes to SCons buildsystem
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Added missing saving support to animation editor.
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Ignore alpha materials in baked light ray-tracer.
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Added tooltip for a few buttons in sample library editor
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Small fixes in some editor dialogs
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duplicate conditional check
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Fix ButtonGroup broken layout
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