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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
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Author
2016-03-09
fix six possible "divide by zero"
Hubert Jarosz
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-03-08
Merge pull request #3969 from Paulb23/scroll_past_end_of_file
Juan Linietsky
2016-03-07
Added extra controls to GeometryInstances to control how they should cast sha...
Saracen
2016-03-07
Enabled scrolling past end of file
Paulb23
2016-03-05
Added search box in Class List dialog (Script Editor)
Franklin Sobrinho
2016-03-04
Add editor settings for call hint placement
Martin Chuckeles
2016-02-27
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-27
First attempt at making a more useful EditorPlugin API. Still undocumented, b...
Juan Linietsky
2016-02-22
keep previous rotation when using rotate tool. fixes #3788.
volzhs
2016-02-21
-fixed a crash when closing scene with animationplayer open
Juan Linietsky
2016-02-20
-Change link to new documentation
Juan Linietsky
2016-02-16
Merge pull request #3689 from nunodonato/numpademulation
Rémi Verschelde
2016-02-16
Merge pull request #3641 from JoshuaGrams/master
Rémi Verschelde
2016-02-12
* Added numpad emulation (fixes #3612)
Nuno
2016-02-10
Fixed a couple of tooltips on the editor
Tegu
2016-02-09
AnimationPlayer frame SpinBox snaps to steps.
Josh Grams
2016-02-09
Insert new key helper is back to 2D editor, missed it?
Juan Linietsky
2016-02-08
-Property apply limits to V/H Splits in main editor window. Fixes #3567
Juan Linietsky
2016-02-02
-only save scripts if changed, takes less time to run projects and does not c...
Juan Linietsky
2016-02-02
-make animationplayer thinner, also toolbuttons too. fixes #3526
Juan Linietsky
2016-01-27
Merge pull request #3490 from TheHX/issue-3453
Rémi Verschelde
2016-01-27
Fix input passing to script editor even if not visible
Franklin Sobrinho
2016-01-27
Fix animation toolbar
Franklin Sobrinho
2016-01-24
avoid crash when scaling tilemap too much, fixes #266
reduz
2016-01-24
-avoid allowing selection of canvasitems inside a viewport, fixes #1383
reduz
2016-01-23
-Fixes a bunch of stdout errors, closes #2763 closes #2731
Juan Linietsky
2016-01-23
Fix wrong condition test for saving, fixes #3287
Juan Linietsky
2016-01-20
Wider initial size of the panel with scripts
kubecz3k
2016-01-19
thumbnail preview for AtlasTextures
hondres
2016-01-18
-fixed bug related to mouse cursor changes, fixes #3366
Juan Linietsky
2016-01-18
New shader nodes are now created under (more or less) the cursor.
Ovnuniarchos
2016-01-17
-Massive editor dialog cleanup
Juan Linietsky
2016-01-16
-Moved all the "root" input handling for GUI from individual Controls to View...
Juan Linietsky
2016-01-15
Merge pull request #3204 from neikeq/fix_3153
Rémi Verschelde
2016-01-15
Merge pull request #3329 from SaracenOne/color_ramp_fix
Rémi Verschelde
2016-01-15
Merge pull request #3338 from godotengine/kubecz3k-patch-1
Rémi Verschelde
2016-01-15
Spatial/Canvas Editor: Ignore unhandled input if there is a dialog
Ignacio Etcheverry
2016-01-13
Ability to hide panel with scripts
kubecz3k
2016-01-12
Fixed color ramp editor plugin to allow editing color ramps while in the spat...
Saracen
2016-01-11
Merge pull request #3308 from neikeq/keep_xform_settings
Rémi Verschelde
2016-01-11
Remove unnecessary fail conditions when loading SpatialEditor state
Ignacio Etcheverry
2016-01-11
Remember Transform menu settings for the Spatial Editor
Ignacio Etcheverry
2016-01-11
Merge pull request #3309 from MarianoGnu/bug_fixing3
Rémi Verschelde
2016-01-10
Make SpriteRegionEditor remember state beatwhen setions (fixes #3245)
MarianoGNU
2016-01-10
Fix script highlighting for classes that begin with "_"
Franklin Sobrinho
2016-01-09
Fix some error messages
Franklin Sobrinho
2016-01-08
Merge pull request #3282 from TheHX/pr-script-debugger
Rémi Verschelde
2016-01-08
Fix debugger close button and script editor "Show Debugger"
Franklin Sobrinho
2016-01-07
Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitem
Rémi Verschelde
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