Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-10 | -Added bindings to the resource filesystem for editor | Juan Linietsky | |
-Added set_child_rect, which was unavailable for script | |||
2016-09-10 | Made it possible to properly draw over the 2D canvas for 2D objects. ↵ | Juan Linietsky | |
Arranged some functions to achieve this. | |||
2016-09-10 | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky | |
Fix some more warnings | |||
2016-09-10 | Merge pull request #6137 from supaiku-o/master | Juan Linietsky | |
Add a Close All files option to script editor | |||
2016-09-08 | Added customisable grid color, issue 3781 | Paulb23 | |
2016-09-08 | Merge pull request #6368 from Garmelon/issue-6320 | Rémi Verschelde | |
Tilemap editor: Bucket tool - allow deleting and replacing of tiles | |||
2016-09-07 | Merge pull request #6418 from RandomShaper/canvas-show-hide-bones | George Marques | |
Add show bones checkable menu item | |||
2016-09-07 | Added setting to change current script background color, issue 5450 | Paulb23 | |
2016-09-07 | Add show bones checkable menu item | Pedro J. Estébanez | |
2016-09-02 | Tilemap editor: Bucket tool - allow deleting and replacing of tiles | Joscha | |
2016-08-31 | Merge pull request #6228 from manokara/tilemap-someinfo | Rémi Verschelde | |
Add mouse position information in TileMap. | |||
2016-08-30 | editor: Add mouse position information in TileMap | Mark Nokalt | |
2016-08-29 | Merge pull request #6188 from TheHX/undo-redo | Rémi Verschelde | |
Implemented UndoRedo mergeable modes | |||
2016-08-27 | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez | |
In 3D it will focus in the first viewport Enable double click for trees | |||
2016-08-27 | Merge pull request #6186 from TheHX/pr-issue-5878 | Rémi Verschelde | |
Fix editor glitches when the mesh/material preview is shown | |||
2016-08-27 | Merge pull request #6094 from djrm/texure_region_zoom_by_scroll | Rémi Verschelde | |
Zoom texture region using mouse wheel | |||
2016-08-25 | More visual script work | Juan Linietsky | |
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts | |||
2016-08-23 | Making bits of docs appear in different dialogues is made easier with ↵ | Juan Linietsky | |
EditorHelpBit | |||
2016-08-17 | Implemented UndoRedo mergeable modes | Franklin Sobrinho | |
2016-08-16 | Fix editor glitches when the mesh/material preview is shown | Franklin Sobrinho | |
2016-08-16 | Small usability improvements on the TileMap editor tile palette. | Franklin Sobrinho | |
* The column width changes with the zoom, now the icons don't overlap. * Added a tile hsepation setting. * Added a setting to show/hide tile names. | |||
2016-08-13 | Fix various warnings | Johan Manuel | |
The warnings fixed were about things like unused variables, misleading indentation, missing default cases in switches and better grouping of conditions in if statements. | |||
2016-08-13 | Added CLOSE_ALL files option to script editor | supaiku | |
2016-08-09 | Zoom texture region via mouse wheel | Daniel J. Ramirez | |
2016-08-06 | Likely with bugs and with some features are missing, as well as profiler ↵ | Juan Linietsky | |
support, but VisualScript should be more or less done! | |||
2016-08-04 | TextureRegionEditor snap_mode fix. | Saracen | |
2016-08-03 | Added missing license and quotation typo | Paulb23 | |
2016-08-02 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky | |
2016-07-29 | Explicitly initialize 'pending_auto_reload' to false. | Saracen | |
2016-07-25 | Stop baking process if there is no geometry in the BakedLightInstance. | Daniel J. Ramirez | |
moved missing baked light warning to BakedLightInstance configuration warning | |||
2016-07-22 | Prevent crash in TextureRegionEditor. Fixes #5862 | MarianoGNU | |
2016-07-22 | Removed support for saving paths as relative, closes #5728 | Juan Linietsky | |
Editor now has good refactoring tools, so this function is mostly obsolete | |||
2016-07-22 | Show a warning that an animation must be selected in order to edit it. Avoid ↵ | Juan Linietsky | |
copying/pasting if no anim selected. Closes #5799 | |||
2016-07-21 | Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 | Juan Linietsky | |
2016-07-21 | Merge pull request #5200 from neikeq/sc-CanvasItemEditor | Rémi Verschelde | |
Implement ShortCuts in CanvasItemEditor | |||
2016-07-21 | Implement missing ShortCuts in CanvasItemEditor | Ignacio Etcheverry | |
2016-07-19 | Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option | Rémi Verschelde | |
Script Editor: adding close all docs menu option | |||
2016-07-18 | Always soft reload editor plugins. Closes #5273 | Juan Linietsky | |
2016-07-18 | Script Editor: adding close all docs menu option | Siyuan Gao | |
2016-07-18 | Fix ScriptEditor don't saving the layout when opening a help page | Franklin Sobrinho | |
- Use ScriptEditor::_update_script_names just once when re-creating the layout | |||
2016-07-18 | Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712 | Rémi Verschelde | |
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712 | |||
2016-07-18 | Merge pull request #5657 from Paulb23/block_caret | Rémi Verschelde | |
Added block caret to TextEdit | |||
2016-07-15 | CanvasItemEditor: Changed Frame Selection shortcut | Ignacio Etcheverry | |
2016-07-15 | Fixed breakpoint gutter toggle not updating when game is running, issue 5712 | Paulb23 | |
2016-07-12 | Added block caret to TextEdit | Paulb23 | |
2016-07-11 | Added completion font colors | Paulb23 | |
2016-07-11 | Added completion scroll color | Paulb23 | |
2016-07-10 | Merge pull request #5270 from lonesurvivor/master | Juan Linietsky | |
Added Tile Origin = Bottom Left option to the TileMap | |||
2016-07-10 | Merge pull request #5611 from TheHX/spatial-gizmo | Juan Linietsky | |
Fix EditorSpatialGizmo virtual functions not being called |