Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-28 | Merge pull request #4852 from MarianoGnu/master | Mariano Javier Suligoy | |
Remove focus from Sprite Region Editor dialog. Fixes #4751 | |||
2016-05-27 | Remove focus from Sprite Region Editor dialog. Fixes #4751 | MarianoGNU | |
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-25 | Added settings to change marked and breakpoint color | Paulb23 | |
2016-05-25 | Set tooltip for SpriteRegionEditor | Andreas Haas | |
2016-05-24 | Add a slider for zooming TileMap preview icons. | Andreas Haas | |
Fixes #2413 | |||
2016-05-23 | -Improve resource previews | Juan Linietsky | |
-Also fixed draw_texture_rect() tile parameter | |||
2016-05-23 | Added color themes to the text editor | Paulb23 | |
2016-05-22 | fix error when open project and close editor | volzhs | |
### when open project ### ``` ERROR: Attempt to connect nonexistent signal 'size_flags_changed' to method 'queue_sort' At: core\object.cpp:1400 ERROR: Attempt to connect nonexistent signal 'minimum_size_changed' to method '_child_minsize_changed' At: core\object.cpp:1400 ERROR: Attempt to connect nonexistent signal 'visibility_changed' to method '_child_minsize_changed' At: core\object.cpp:1400 ``` ### when close editor ### ``` ERROR: Nonexistent signal: size_flags_changed At: core\object.cpp:1458 ERROR: Nonexistent signal: minimum_size_changed At: core\object.cpp:1458 ERROR: Nonexistent signal: visibility_changed At: core\object.cpp:1458 ``` | |||
2016-05-21 | i18n: Use %d instead of %i in vformat | Rémi Verschelde | |
Fixes #4742. | |||
2016-05-21 | remove trailing whitespace | Hubert Jarosz | |
2016-05-21 | Merge pull request #4733 from akien-mga/pr-i18n-proofreading | Rémi Verschelde | |
i18n: Proofreading of all strings | |||
2016-05-21 | Merge pull request #4722 from MarianoGnu/master | Rémi Verschelde | |
Add Drag&Drop to ShaderGraphEditor's texture uniform graph node. | |||
2016-05-21 | i18n: Second pass at proofreading | Rémi Verschelde | |
Mostly removing commented out strings, plus a few critical ones that should not be translated. | |||
2016-05-21 | i18n: Proofreading of all strings | Rémi Verschelde | |
Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | |||
2016-05-19 | Add Drag&Drop to ShaderGraphEditor's texture uniform graph node. | MarianoGNU | |
2016-05-19 | Multiline duplication, issue #4661 | Paulb23 | |
2016-05-14 | New reworked AnimatedSprite! | Juan Linietsky | |
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc. | |||
2016-05-11 | -begun implementing drag & drop editor wide | Juan Linietsky | |
-filesystem dock dnd support -property list dnd support -scene tree dnd support | |||
2016-05-09 | Added caret blink in text editor | Paulb23 | |
2016-05-07 | Fixed animation player auto-queue duplication and undo/redo | Paulb23 | |
2016-05-04 | i18n: Don't make print_line calls translatable | Rémi Verschelde | |
2016-05-03 | Modified editor strings to be translatable in the future | Juan Linietsky | |
2016-05-01 | AnimationPlayer: Prevent resetting timeline when pinned (#4497) | Rémi Verschelde | |
Fixes #1019 | |||
2016-04-29 | Merge pull request #4485 from bojidar-bg/2d-snap-axis | Rémi Verschelde | |
Allow dragging on only one axis when holding down shift in 2D | |||
2016-04-29 | Allow dragging on only one (global) axis when holding down shift | Bojidar Marinov | |
Closes #1723 | |||
2016-04-29 | Shader editor now uses text editor settings | Paulb23 | |
2016-04-29 | Fixed shader editor syntax coloring | Paulb23 | |
2016-04-28 | Merge pull request #4451 from JoshuaGrams/anim-tree-filter | Rémi Verschelde | |
Anim tree: add filters on Animation nodes | |||
2016-04-26 | AnimationTree: add filters to Animation nodes. | Josh Grams | |
2016-04-23 | Trim trailing white space on save, issue 4383 | Paulb23 | |
2016-04-21 | Adds a remove class item option in the theme editor. | Aren Villanueva | |
I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme. | |||
2016-04-20 | Merge pull request #4302 from Anarchid/gridmap-navmesh | Rémi Verschelde | |
Navmesh support for GridMaps | |||
2016-04-20 | Implement GridMap support for navigation meshes | Anarchid | |
2016-04-12 | Made trackpad behaviour optional in 3D mode (issue #4265) | Marc Gilleron | |
2016-04-08 | Setting to change line number color | Paulb23 | |
2016-04-07 | Merge pull request #4258 from neikeq/pr-imp-canvas-select | Rémi Verschelde | |
Avoid selecting items from instanced scenes in CanvasItemEditorPlugin | |||
2016-04-07 | CanvasItemEditorPlugin: Avoid selecting items from instanced scenes | Ignacio Etcheverry | |
- This behaviour is only applied to click selection. Rect selection and List selection can still select these items | |||
2016-04-06 | Merge pull request #4251 from Paulb23/block_indent_issue_3803 | Rémi Verschelde | |
Fixed block indent inconsistency, issue #3803 | |||
2016-04-06 | Option to toggle syntax highlighting | Paulb23 | |
2016-04-06 | Fixed block indent inconsistency, fixes issue 3803 | Paulb23 | |
2016-04-06 | Merge pull request #4248 from bojidar-bg/fix-launchmedia-for-bones | Rémi Verschelde | |
Fix Ctrl+LaunchMedia showing up as a shortcut for "Make Bones" | |||
2016-04-06 | Merge pull request #4238 from Paulb23/caret_color | Rémi Verschelde | |
Ability to change the caret color | |||
2016-04-06 | Merge pull request #4234 from Paulb23/member_variable_syntax_highlighting | Rémi Verschelde | |
Member variable syntax highlighting | |||
2016-04-06 | Merge pull request #4174 from Hodes/master | Rémi Verschelde | |
Multiple editor plugins for same obj type | |||
2016-04-06 | Fix Ctrl+LaunchMedia showing up as a shortcut for "Make Bones" | Bojidar Marinov | |
Close #4044 | |||
2016-04-06 | Bind Z key (without modifiers) to toggle wireframe in 3D view | Bojidar Marinov | |
Fixed #4124 | |||
2016-04-06 | Fixed text edit undo and redo operation interaction | Paul Batty | |
2016-04-06 | Fixes errors occurring when switching to a new scene with a spatial editor ↵ | SaracenOne | |
from a canvas editor. | |||
2016-04-06 | Added rotation/panning support for trackpads in 3D mode #53 | sunnystormy | |