summaryrefslogtreecommitdiff
path: root/tools/editor/plugins
AgeCommit message (Collapse)Author
2016-08-31Merge pull request #6228 from manokara/tilemap-someinfoRémi Verschelde
Add mouse position information in TileMap.
2016-08-30editor: Add mouse position information in TileMapMark Nokalt
2016-08-29Merge pull request #6188 from TheHX/undo-redoRémi Verschelde
Implemented UndoRedo mergeable modes
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez
In 3D it will focus in the first viewport Enable double click for trees
2016-08-27Merge pull request #6186 from TheHX/pr-issue-5878Rémi Verschelde
Fix editor glitches when the mesh/material preview is shown
2016-08-27Merge pull request #6094 from djrm/texure_region_zoom_by_scrollRémi Verschelde
Zoom texture region using mouse wheel
2016-08-25More visual script workJuan Linietsky
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
2016-08-23Making bits of docs appear in different dialogues is made easier with ↵Juan Linietsky
EditorHelpBit
2016-08-17Implemented UndoRedo mergeable modesFranklin Sobrinho
2016-08-16Fix editor glitches when the mesh/material preview is shownFranklin Sobrinho
2016-08-16Small usability improvements on the TileMap editor tile palette.Franklin Sobrinho
* The column width changes with the zoom, now the icons don't overlap. * Added a tile hsepation setting. * Added a setting to show/hide tile names.
2016-08-09Zoom texture region via mouse wheelDaniel J. Ramirez
2016-08-06Likely with bugs and with some features are missing, as well as profiler ↵Juan Linietsky
support, but VisualScript should be more or less done!
2016-08-04TextureRegionEditor snap_mode fix.Saracen
2016-08-03Added missing license and quotation typoPaulb23
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-29Explicitly initialize 'pending_auto_reload' to false.Saracen
2016-07-25Stop baking process if there is no geometry in the BakedLightInstance.Daniel J. Ramirez
moved missing baked light warning to BakedLightInstance configuration warning
2016-07-22Prevent crash in TextureRegionEditor. Fixes #5862MarianoGNU
2016-07-22Removed support for saving paths as relative, closes #5728Juan Linietsky
Editor now has good refactoring tools, so this function is mostly obsolete
2016-07-22Show a warning that an animation must be selected in order to edit it. Avoid ↵Juan Linietsky
copying/pasting if no anim selected. Closes #5799
2016-07-21Some optimizations and limits for extreme zoom in and out in editor, fixes #5820Juan Linietsky
2016-07-21Merge pull request #5200 from neikeq/sc-CanvasItemEditorRémi Verschelde
Implement ShortCuts in CanvasItemEditor
2016-07-21Implement missing ShortCuts in CanvasItemEditorIgnacio Etcheverry
2016-07-19Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-optionRémi Verschelde
Script Editor: adding close all docs menu option
2016-07-18Always soft reload editor plugins. Closes #5273Juan Linietsky
2016-07-18Script Editor: adding close all docs menu optionSiyuan Gao
2016-07-18Fix ScriptEditor don't saving the layout when opening a help pageFranklin Sobrinho
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712Rémi Verschelde
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18Merge pull request #5657 from Paulb23/block_caretRémi Verschelde
Added block caret to TextEdit
2016-07-15CanvasItemEditor: Changed Frame Selection shortcutIgnacio Etcheverry
2016-07-15Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb23
2016-07-12Added block caret to TextEditPaulb23
2016-07-11Added completion font colorsPaulb23
2016-07-11Added completion scroll colorPaulb23
2016-07-10Merge pull request #5270 from lonesurvivor/masterJuan Linietsky
Added Tile Origin = Bottom Left option to the TileMap
2016-07-10Merge pull request #5611 from TheHX/spatial-gizmoJuan Linietsky
Fix EditorSpatialGizmo virtual functions not being called
2016-07-10Merge pull request #5563 from opmana/fix-convert-tilesetJuan Linietsky
Respect frame property when converting to TileSet.
2016-07-09Merge pull request #5612 from TheHX/collision-polygon-pluginRémi Verschelde
Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09Fix CollisionPolygon gizmo showing error icons instead of the 3d handlesFranklin Sobrinho
2016-07-09Fix EditorSpatialGizmo virtual functions not being calledFranklin Sobrinho
* Bind EditorSpatialGizmo::clear method
2016-07-09Finally fixes the infamous bug #4444, hoping to never see you again.Juan Linietsky
Closes #4444.
2016-07-07remove warnings if a script is missing and can't be openedJuan Linietsky
2016-07-07Removed unused variables (second pass) + dead codeRémi Verschelde
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-06Only allow built-in scripts to be edited when the scene they belong to is ↵Juan Linietsky
loaded, closes #5403
2016-07-05Respect frame property when converting to TileSet.Andrii Skrynnyk
2016-07-03fix to the fix, and removed some conflicting shorcutsJuan Linietsky
2016-07-03Merge pull request #5508 from djrm/spatial_editor_shortcutsRémi Verschelde
Added spatial editor shortcuts
2016-07-03Merge pull request #5504 from djrm/canvas_item_editor_shortcutsRémi Verschelde
Canvas item editor shortcuts