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AgeCommit message (Expand)Author
2016-06-20Modify margins with mouse inputMarianoGNU
2016-06-20Changed save all scripts shortcut to avoid collision, fixes #4278Juan Linietsky
2016-06-20Chance Snap for SnapMode and add AutoSlice option.MarianoGNU
2016-06-20-Improved theme editor, when a new class is added, the members are created em...Juan Linietsky
2016-06-20Added Tile Origin = Bottom Left option to the TileMapPatrick Reh
2016-06-20Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.MarianoGNU
2016-06-19Make sure that scripts are reloaded if needed when they enter editing, fixes ...Juan Linietsky
2016-06-19Merge pull request #5283 from djrm/remove_printsRémi Verschelde
2016-06-19Merge pull request #5166 from djrm/shortcutsRémi Verschelde
2016-06-19-Added trigger mode to tracks, useful for properties that work as triggers, s...Juan Linietsky
2016-06-18Removed lots of printsDaniel J. Ramirez
2016-06-19Merge pull request #5236 from djrm/fix_#5228Rémi Verschelde
2016-06-18Drop fully commented-out filesRémi Verschelde
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-17-added missing .inc filesJuan Linietsky
2016-06-15Visible path editor icons, fixes #5228Daniel J. Ramirez
2016-06-15Merge pull request #5163 from Paulb23/script_editor_shortcutsRémi Verschelde
2016-06-14Merge pull request #5137 from nunodonato/fixaxismessagesJuan Linietsky
2016-06-13Merge pull request #5138 from Geequlim/TextureRegionEditorJuan Linietsky
2016-06-13Merge pull request #5165 from neikeq/pr-issue-5116Juan Linietsky
2016-06-13Added shader editor shortcutsPaulb23
2016-06-13Added script editor shortcutsPaulb23
2016-06-13Changed reload logic to auto-hard-reload scripts on save. It's simpler to use...Juan Linietsky
2016-06-12Completed shortcuts for Tile Map EditorDaniel J. Ramirez
2016-06-12Added some shortcutable actions for animation player editorDaniel J. Ramirez
2016-06-12Added customizable shortcuts for tile map editorDaniel J. Ramirez
2016-06-12fixed tile map editor plugin, all previews are now the same size, closes #4983Juan Linietsky
2016-06-12Changed how min/max icon size in ItemList works and replaced it by a fixed si...Juan Linietsky
2016-06-12rewrote LineEdit window repositioning code so it does not eat the last charac...Juan Linietsky
2016-06-11apply built-in scripts when running the game, closes #4987Juan Linietsky
2016-06-12ConnectionsDock: Double click to create and go to signal connectionIgnacio Etcheverry
2016-06-10Add support for AtlasTexture resourcesGeequlim
2016-06-10* fix messages when modifying on switching the active axisNuno Donato
2016-06-09add line spacing option to script and shader editor (#5105)volzhs
2016-06-08-Ability to reload (and soft reload) tool scripts. Please test!Juan Linietsky
2016-06-07Improved breakpoint marker position, and scales with font sizePaulb23
2016-06-05Enhanced StyleBoxTexture:Geequlim
2016-06-05Add plugin to pick texture region and patch margins for Patch9FrameGeequlim
2016-06-03SampleLibraryEditor: Initialize "is_playing" variableBłażej Szczygieł
2016-06-03Cleaned up remote menuJuan Linietsky
2016-06-01Added 3 more translatable stringsDimOkGamer
2016-05-30Added more translatable strings in code. Updated template tools.pot.DimOkGamer
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
2016-05-29Merge pull request #4847 from Hinsbart/fix_icon_scale_newRémi Verschelde
2016-05-29Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_...Rémi Verschelde
2016-05-29Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750Rémi Verschelde
2016-05-29Merge pull request #4812 from neikeq/pr-search-barRémi Verschelde
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-29Set more visible string to translatableGeequlim