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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-04-02
merging okam changes
Juan Linietsky
2015-03-23
Add iostream include to collada plugin and change to light occluder to use ca...
Carl Olsson
2015-03-23
Merge branch 'master' of https://github.com/not-surt/godot into snapping2
Carl Olsson
2015-03-22
Merge pull request #1378 from erbridge/settings_not_checkbox
Juan Linietsky
2015-03-22
Merge pull request #1380 from ElectricSolstice/wparentheses_removal
Juan Linietsky
2015-03-22
Merge pull request #1460 from MarianoGnu/master
Juan Linietsky
2015-03-22
Merge pull request #1537 from rollenrolm/issue_#931
Juan Linietsky
2015-03-22
Fix for Issue #1484: Don't strip whitespace on line comment
rollenrolm
2015-03-21
Fix issue #931: display current view name into editor's 3d scene viewports
rollenrolm
2015-03-10
New Demo, Screen Space Shaders
Juan Linietsky
2015-03-09
lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-02
Register CheckBox class to create it using editor.
Mariano Javier Suligoy
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-22
Merge branch 'master' of https://github.com/okamstudio/godot into snapping2
Carl Olsson
2015-02-20
Renamed "snap to offset" to "snap relative". Better conveys meaning.
Carl Olsson
2015-02-16
Changed code to remove gcc -Wparentheses warnings.
ElectricSolstice
2015-02-17
View > Settings isn't a check item.
Felix Laurie von Massenbach
2015-02-15
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-15
Better 2D Snapping
Carl Olsson
2015-02-14
Merge pull request #1362 from not-surt/tile_map_body_mode
Juan Linietsky
2015-02-14
New Navigation & Pathfinding support for 2D
Juan Linietsky
2015-02-13
Added body mode property to TileMap to select between static and kinematic ph...
Carl Olsson
2015-02-13
Reorder tile transforms so transpose occurs before flips. Much more intuitive...
Carl Olsson
2015-02-11
Moved wrapper function to TileMapEditor.
Carl Olsson
2015-02-11
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-11
Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...
Carl Olsson
2015-02-09
Merge pull request #1174 from adolson/autoreload-edited-scripts
Juan Linietsky
2015-02-03
Forgot to update tile transform buttons when picking tiles.
Carl Olsson
2015-02-02
Finish GUI for tile transform.
Carl Olsson
2015-02-02
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-02
Working TileMap tile transpose transform.
Carl Olsson
2015-01-21
fixed world vertex issues in canvas item shader
Juan Linietsky
2015-01-20
Visual Shader Editing for 2D
Juan Linietsky
2015-01-19
Prep for tile transpose transform.
Carl Olsson
2015-01-19
Color Ramp and Curve Map added to visual shader editing.
Juan Linietsky
2015-01-18
-intentional breakage of shader graph to fix issues, existing graphs will be ...
Juan Linietsky
2015-01-17
fixes
Dana Olson
2015-01-17
Merge pull request #1225 from marynate/PR-script-editor-close-tab
Juan Linietsky
2015-01-17
Merge pull request #1227 from marynate/PR-editor-line-color
Juan Linietsky
2015-01-17
Wrapped duplicated CellOp generation code in a function and added TileMap til...
Carl Olsson
2015-01-15
Add current_line_color ediotr setting for script and shader editor
marynate
2015-01-15
Only show Close Tab confirmation when script has unsaved change;Update Close ...
marynate
2015-01-11
2D shader progress
reduz
2015-01-11
Fixes #1160
BenH
2015-01-10
add option to automatically reload changed scripts
Dana Olson
2015-01-08
Fixes to GraphEdit:
Juan Linietsky
2015-01-07
-Fixed matrix and vec+scalar multiplication issues, fixes #1143
Juan Linietsky
2015-01-07
-changed type of C component of vec interp, fixes #1144
Juan Linietsky
2015-01-07
-Visual Shader Editing Finished, PLEASE TEST!
Juan Linietsky
2015-01-04
-attempt to be friendlier on non english keyboards
Juan Linietsky
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