summaryrefslogtreecommitdiff
path: root/tools/editor/plugins
AgeCommit message (Expand)Author
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-02Register CheckBox class to create it using editor.Mariano Javier Suligoy
2015-03-02support for 2D shadow castersJuan Linietsky
2015-02-22Merge branch 'master' of https://github.com/okamstudio/godot into snapping2Carl Olsson
2015-02-20Renamed "snap to offset" to "snap relative". Better conveys meaning.Carl Olsson
2015-02-16Changed code to remove gcc -Wparentheses warnings.ElectricSolstice
2015-02-17View > Settings isn't a check item.Felix Laurie von Massenbach
2015-02-15Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-15Better 2D SnappingCarl Olsson
2015-02-14Merge pull request #1362 from not-surt/tile_map_body_modeJuan Linietsky
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
2015-02-13Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson
2015-02-13Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson
2015-02-11Moved wrapper function to TileMapEditor.Carl Olsson
2015-02-11Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-11Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...Carl Olsson
2015-02-09Merge pull request #1174 from adolson/autoreload-edited-scriptsJuan Linietsky
2015-02-03Forgot to update tile transform buttons when picking tiles.Carl Olsson
2015-02-02Finish GUI for tile transform.Carl Olsson
2015-02-02Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-02Working TileMap tile transpose transform.Carl Olsson
2015-01-21fixed world vertex issues in canvas item shaderJuan Linietsky
2015-01-20Visual Shader Editing for 2DJuan Linietsky
2015-01-19Prep for tile transpose transform.Carl Olsson
2015-01-19Color Ramp and Curve Map added to visual shader editing.Juan Linietsky
2015-01-18-intentional breakage of shader graph to fix issues, existing graphs will be ...Juan Linietsky
2015-01-17fixesDana Olson
2015-01-17Merge pull request #1225 from marynate/PR-script-editor-close-tabJuan Linietsky
2015-01-17Merge pull request #1227 from marynate/PR-editor-line-colorJuan Linietsky
2015-01-17Wrapped duplicated CellOp generation code in a function and added TileMap til...Carl Olsson
2015-01-15Add current_line_color ediotr setting for script and shader editormarynate
2015-01-15Only show Close Tab confirmation when script has unsaved change;Update Close ...marynate
2015-01-112D shader progressreduz
2015-01-11Fixes #1160BenH
2015-01-10add option to automatically reload changed scriptsDana Olson
2015-01-08Fixes to GraphEdit:Juan Linietsky
2015-01-07-Fixed matrix and vec+scalar multiplication issues, fixes #1143Juan Linietsky
2015-01-07-changed type of C component of vec interp, fixes #1144Juan Linietsky
2015-01-07-Visual Shader Editing Finished, PLEASE TEST!Juan Linietsky
2015-01-04-attempt to be friendlier on non english keyboardsJuan Linietsky
2015-01-04-Fix shortcuts for OSX code completion, fixes #1111Juan Linietsky
2015-01-03-Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2015-01-03-fixed bug on focus capture, now respets line/text editJuan Linietsky
2015-01-03-added a check for setget while running the game , closes #1009Juan Linietsky
2015-01-02-fixed key insert from editor window (#976)Juan Linietsky
2015-01-02Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-02-fixed NODE_OUT error in animtreeplayer #1078Juan Linietsky
2015-01-02Merge pull request #1068 from jaromirhribal/masterJuan Linietsky