Age | Commit message (Collapse) | Author |
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Editor now has good refactoring tools, so this function is mostly obsolete
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copying/pasting if no anim selected. Closes #5799
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Implement ShortCuts in CanvasItemEditor
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Script Editor: adding close all docs menu option
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- Use ScriptEditor::_update_script_names just once when re-creating the layout
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Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
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Added block caret to TextEdit
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Added Tile Origin = Bottom Left option to the TileMap
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Fix EditorSpatialGizmo virtual functions not being called
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Respect frame property when converting to TileSet.
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Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
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* Bind EditorSpatialGizmo::clear method
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Closes #4444.
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Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
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loaded, closes #5403
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Added spatial editor shortcuts
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Canvas item editor shortcuts
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for now it does not support the emulate numpad setting
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Add tile index prefixes in tile map editor plugin
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Shortcuts for script switching in script Mode
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if the one in SpriteFrames is removed/added or renamed. Closes #5152
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TextureRegion improvements
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Code completion box colors
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Don't create outlines from dummy meshes. Fixes #4718
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