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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-01-01
WIP particle system
Juan Linietsky
2016-12-23
put some limits to max ubo sizes to avoid crashes
Juan Linietsky
2016-12-23
baking now shows a proper button, and bakes can be saved.
Juan Linietsky
2016-11-24
Blend shapes using transform feedback (GPU)
Juan Linietsky
2016-11-22
Instancing is working! (hooray)
Juan Linietsky
2016-11-09
all light types and shadows are working, pending a lot of clean-up
Juan Linietsky
2016-10-29
-Many many fixes
Juan Linietsky
2016-10-27
PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-19
Everything returning to normal in 3D, still a long way to go
Juan Linietsky
2016-10-07
-the new shader language seems to work
Juan Linietsky
2016-10-05
-Added ViewportContainer, this is the only way to make viewports show up in G...
Juan Linietsky
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
Merge pull request #6684 from Hinsbart/save_all
Rémi Verschelde
2016-10-03
Merge pull request #6640 from Hinsbart/color_picker
Rémi Verschelde
2016-10-02
Fix "Save All" option in Script editor.
Andreas Haas
2016-09-29
Add inline ColorPicker to Script text editor.
Andreas Haas
2016-09-20
More custom theme support for editor
Geequlim
2016-09-17
Merge pull request #6498 from Paulb23/current_script_highlight_fix
Rémi Verschelde
2016-09-17
Merge pull request #6414 from RandomShaper/improve-shader-shadow
Rémi Verschelde
2016-09-15
Fix highlight current script when script temputure is disabled
Paulb23
2016-09-12
Merge pull request #6465 from Paulb23/script_highlight_color_update
Rémi Verschelde
2016-09-12
Update current script color on change
Paulb23
2016-09-12
Do ctrl-click on any code identifier to go to definiton or help page.
Juan Linietsky
2016-09-11
Changed default assignment of shorcut for alt-left/right to history next/prev...
Juan Linietsky
2016-09-11
-Added a ColorFrame control, kind of like Texture but for color.
Juan Linietsky
2016-09-11
-Cleaned up find/replace bar for replace (made selection only default if sele...
Juan Linietsky
2016-09-10
-Added bindings to the resource filesystem for editor
Juan Linietsky
2016-09-10
Made it possible to properly draw over the 2D canvas for 2D objects. Arranged...
Juan Linietsky
2016-09-10
Merge pull request #5920 from 29jm/fix-warnings
Juan Linietsky
2016-09-10
Merge pull request #6137 from supaiku-o/master
Juan Linietsky
2016-09-08
Added customisable grid color, issue 3781
Paulb23
2016-09-08
Merge pull request #6368 from Garmelon/issue-6320
Rémi Verschelde
2016-09-07
Merge pull request #6418 from RandomShaper/canvas-show-hide-bones
George Marques
2016-09-07
Added setting to change current script background color, issue 5450
Paulb23
2016-09-07
Add show bones checkable menu item
Pedro J. Estébanez
2016-09-07
Expose light shadow color to canvas item shaders
Pedro J. Estébanez
2016-09-02
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
Joscha
2016-08-31
Merge pull request #6228 from manokara/tilemap-someinfo
Rémi Verschelde
2016-08-30
editor: Add mouse position information in TileMap
Mark Nokalt
2016-08-29
Merge pull request #6188 from TheHX/undo-redo
Rémi Verschelde
2016-08-27
Double click on scene tree element to focus currently selected node
Daniel J. Ramirez
2016-08-27
Merge pull request #6186 from TheHX/pr-issue-5878
Rémi Verschelde
2016-08-27
Merge pull request #6094 from djrm/texure_region_zoom_by_scroll
Rémi Verschelde
2016-08-25
More visual script work
Juan Linietsky
2016-08-23
Making bits of docs appear in different dialogues is made easier with EditorH...
Juan Linietsky
2016-08-17
Implemented UndoRedo mergeable modes
Franklin Sobrinho
2016-08-16
Fix editor glitches when the mesh/material preview is shown
Franklin Sobrinho
2016-08-16
Small usability improvements on the TileMap editor tile palette.
Franklin Sobrinho
2016-08-13
Fix various warnings
Johan Manuel
2016-08-13
Added CLOSE_ALL files option to script editor
supaiku
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