Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-07-03 | fix to the fix, and removed some conflicting shorcuts | Juan Linietsky | |
2016-07-03 | Merge pull request #5508 from djrm/spatial_editor_shortcuts | Rémi Verschelde | |
Added spatial editor shortcuts | |||
2016-07-03 | Merge pull request #5504 from djrm/canvas_item_editor_shortcuts | Rémi Verschelde | |
Canvas item editor shortcuts | |||
2016-06-30 | Properly show the sample and play it back, also closes #5288 | Juan Linietsky | |
2016-06-30 | Added spatial editor shortcuts | Daniel J. Ramirez | |
for now it does not support the emulate numpad setting | |||
2016-06-30 | Fixed signal connection prints when moving docks, issue 5498 | Paulb23 | |
2016-06-30 | Merge pull request #5474 from samuelgrigolato/tile-map-idx | Rémi Verschelde | |
Add tile index prefixes in tile map editor plugin | |||
2016-06-30 | Merge pull request #5419 from djrm/shortcuts | Rémi Verschelde | |
Shortcuts for script switching in script Mode | |||
2016-06-29 | Allow animation name to be clipped, closes #5246 | Juan Linietsky | |
2016-06-29 | AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation ↵ | Juan Linietsky | |
if the one in SpriteFrames is removed/added or renamed. Closes #5152 | |||
2016-06-29 | Canvas item editor shortcuts | Daniel J. Ramirez | |
2016-06-28 | Initialize missing variables. Fixes #5461 | MarianoGNU | |
2016-06-28 | Add tile index prefixes in tile map editor plugin. #5420 | Samuel Grigolato | |
2016-06-27 | Ability to rotate controls using tool, closes #3800 | Juan Linietsky | |
2016-06-26 | Shortcuts for script switching in script Mode | Daniel J. Ramirez | |
2016-06-26 | Merge pull request #5307 from MarianoGnu/master | Rémi Verschelde | |
TextureRegion improvements | |||
2016-06-22 | Fixed save as not working with scripts | Paulb23 | |
2016-06-22 | Merge pull request #5344 from Paulb23/code_completion_colors | Rémi Verschelde | |
Code completion box colors | |||
2016-06-21 | Added code completion existing color setting | Paulb23 | |
2016-06-21 | Added code completion selected color setting | Paulb23 | |
2016-06-21 | Added code completion background color setting | Paulb23 | |
2016-06-21 | Merge pull request #5326 from MarianoGnu/issues | Rémi Verschelde | |
Don't create outlines from dummy meshes. Fixes #4718 | |||
2016-06-21 | Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258) | sunnystormy | |
2016-06-20 | do not crash when generating preview of very large sound files, fixes #4123 | Juan Linietsky | |
2016-06-20 | Don't create outlines from dummy meshes. Fixes #4718 | MarianoGNU | |
2016-06-20 | Modify margins with mouse input | MarianoGNU | |
2016-06-20 | Changed save all scripts shortcut to avoid collision, fixes #4278 | Juan Linietsky | |
2016-06-20 | Chance Snap for SnapMode and add AutoSlice option. | MarianoGNU | |
2016-06-20 | -Improved theme editor, when a new class is added, the members are created ↵ | Juan Linietsky | |
empty, closes #4619 -Made theme editor take less vertical space by using a scroll area | |||
2016-06-20 | Remove unused connection. ShaderEditor should'nt handle ShaderGraphs. | MarianoGNU | |
Fixes #4678 && #4745 | |||
2016-06-19 | Make sure that scripts are reloaded if needed when they enter editing, fixes ↵ | Juan Linietsky | |
#4456 | |||
2016-06-19 | Merge pull request #5283 from djrm/remove_prints | Rémi Verschelde | |
Removed lots of prints | |||
2016-06-19 | Merge pull request #5166 from djrm/shortcuts | Rémi Verschelde | |
Added customizable shortcuts for tile map editor | |||
2016-06-19 | -Added trigger mode to tracks, useful for properties that work as triggers, ↵ | Juan Linietsky | |
such as playing a sample, an animation, etc. -Better interpolation of discrete tracks, fixes #4417 | |||
2016-06-18 | Removed lots of prints | Daniel J. Ramirez | |
2016-06-19 | Merge pull request #5236 from djrm/fix_#5228 | Rémi Verschelde | |
Visible path editor icons, fixes #5228 | |||
2016-06-18 | Drop fully commented-out files | Rémi Verschelde | |
Part of #5272 | |||
2016-06-18 | Drop empty files that are not used anywhere | Rémi Verschelde | |
Part of #5272 | |||
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde | |
Also removes a couple wrong Godot headers from third-party source files. | |||
2016-06-17 | -added missing .inc files | Juan Linietsky | |
-Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme | |||
2016-06-15 | Visible path editor icons, fixes #5228 | Daniel J. Ramirez | |
2016-06-15 | Merge pull request #5163 from Paulb23/script_editor_shortcuts | Rémi Verschelde | |
2016-06-14 | Merge pull request #5137 from nunodonato/fixaxismessages | Juan Linietsky | |
show correct message when transforming with axis-constraint (fixes #4870) | |||
2016-06-13 | Merge pull request #5138 from Geequlim/TextureRegionEditor | Juan Linietsky | |
Edit the region of AtlasTexture by TextureRegionEditorPlugin | |||
2016-06-13 | Merge pull request #5165 from neikeq/pr-issue-5116 | Juan Linietsky | |
ConnectionsDock: Double click to create and go to signal connection | |||
2016-06-13 | Added shader editor shortcuts | Paulb23 | |
2016-06-13 | Added script editor shortcuts | Paulb23 | |
2016-06-13 | Changed reload logic to auto-hard-reload scripts on save. It's simpler to ↵ | Juan Linietsky | |
use and also fixes #4756 | |||
2016-06-12 | Completed shortcuts for Tile Map Editor | Daniel J. Ramirez | |
2016-06-12 | Added some shortcutable actions for animation player editor | Daniel J. Ramirez | |