summaryrefslogtreecommitdiff
path: root/tools/editor/plugins
AgeCommit message (Expand)Author
2016-06-12Added customizable shortcuts for tile map editorDaniel J. Ramirez
2016-06-12fixed tile map editor plugin, all previews are now the same size, closes #4983Juan Linietsky
2016-06-12Changed how min/max icon size in ItemList works and replaced it by a fixed si...Juan Linietsky
2016-06-12rewrote LineEdit window repositioning code so it does not eat the last charac...Juan Linietsky
2016-06-11apply built-in scripts when running the game, closes #4987Juan Linietsky
2016-06-12ConnectionsDock: Double click to create and go to signal connectionIgnacio Etcheverry
2016-06-10Add support for AtlasTexture resourcesGeequlim
2016-06-10* fix messages when modifying on switching the active axisNuno Donato
2016-06-09add line spacing option to script and shader editor (#5105)volzhs
2016-06-08-Ability to reload (and soft reload) tool scripts. Please test!Juan Linietsky
2016-06-07Improved breakpoint marker position, and scales with font sizePaulb23
2016-06-05Enhanced StyleBoxTexture:Geequlim
2016-06-05Add plugin to pick texture region and patch margins for Patch9FrameGeequlim
2016-06-03SampleLibraryEditor: Initialize "is_playing" variableBłażej Szczygieł
2016-06-03Cleaned up remote menuJuan Linietsky
2016-06-01Added 3 more translatable stringsDimOkGamer
2016-05-30Added more translatable strings in code. Updated template tools.pot.DimOkGamer
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
2016-05-29Merge pull request #4847 from Hinsbart/fix_icon_scale_newRémi Verschelde
2016-05-29Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_...Rémi Verschelde
2016-05-29Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750Rémi Verschelde
2016-05-29Merge pull request #4812 from neikeq/pr-search-barRémi Verschelde
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-29Set more visible string to translatableGeequlim
2016-05-28Delete unused code in TileMapEditorAndreas Haas
2016-05-28Merge pull request #4852 from MarianoGnu/masterMariano Javier Suligoy
2016-05-27Remove focus from Sprite Region Editor dialog. Fixes #4751MarianoGNU
2016-05-27Reorder tiles into nice columnsBojidar Marinov
2016-05-27Changed import workflowJuan Linietsky
2016-05-27Use scalar to scale TileMap iconsAndreas Haas
2016-05-27Added, goto next and previous breakpoint and remove all, issue 1690Paulb23
2016-05-26Added breakpoint markers, issue 4750Paulb23
2016-05-25Added settings to change marked and breakpoint colorPaulb23
2016-05-25Set tooltip for SpriteRegionEditorAndreas Haas
2016-05-24Add a slider for zooming TileMap preview icons.Andreas Haas
2016-05-23-Improve resource previewsJuan Linietsky
2016-05-23Added color themes to the text editorPaulb23
2016-05-22fix error when open project and close editorvolzhs
2016-05-21i18n: Use %d instead of %i in vformatRémi Verschelde
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-21Merge pull request #4733 from akien-mga/pr-i18n-proofreadingRémi Verschelde
2016-05-21Merge pull request #4722 from MarianoGnu/masterRémi Verschelde
2016-05-21i18n: Second pass at proofreadingRémi Verschelde
2016-05-21i18n: Proofreading of all stringsRémi Verschelde
2016-05-19Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.MarianoGNU
2016-05-19Multiline duplication, issue #4661Paulb23
2016-05-14New reworked AnimatedSprite!Juan Linietsky
2016-05-11-begun implementing drag & drop editor wideJuan Linietsky
2016-05-09Added caret blink in text editorPaulb23
2016-05-07Fixed animation player auto-queue duplication and undo/redoPaulb23