Age | Commit message (Expand) | Author |
2017-01-10 | Merge pull request #7445 from tagcup/2d_math_fixes | Juan Linietsky |
2017-01-10 | Merge pull request #7438 from tagcup/matrix3_rotate_fix | Juan Linietsky |
2017-01-10 | Various corrections in 2D math. | Ferenc Arn |
2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky |
2017-01-10 | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky |
2017-01-09 | -All types have editable script now in properties | Juan Linietsky |
2017-01-09 | Merge pull request #7458 from bojidar-bg/right-click-menu | Rémi Verschelde |
2017-01-08 | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky |
2017-01-08 | Removed ratio anchoring (will have to fix multiple 3D views later..) | Juan Linietsky |
2017-01-08 | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky |
2017-01-08 | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky |
2017-01-08 | Fix the order in which additional transformations are applied in Matrix3 and ... | Ferenc Arn |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-07 | Fix #7455 - script text editor's right click menu being weird | Bojidar Marinov |
2017-01-05 | Editor settings categories are now tidy and beautiful! | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-04 | -GDScript support for accessing properties directly | Juan Linietsky |
2017-01-04 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-03 | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn |
2017-01-03 | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-02 | Merge pull request #7401 from Zylann/bucket_fill_preview | Rémi Verschelde |
2017-01-01 | WIP particle system | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-31 | Added option to toggle bucket fill preview | Marc Gilleron |
2016-12-31 | Added bucket fill preview | Marc Gilleron |
2016-12-23 | put some limits to max ubo sizes to avoid crashes | Juan Linietsky |
2016-12-23 | baking now shows a proper button, and bakes can be saved. | Juan Linietsky |
2016-12-03 | TextureRegionEditor: Fix mouse wheel scroll speed. | Andreas Haas |
2016-11-27 | Fix snap mode selector sticking in texture region module | Dmitry Kram |
2016-11-24 | Blend shapes using transform feedback (GPU) | Juan Linietsky |
2016-11-22 | Instancing is working! (hooray) | Juan Linietsky |
2016-11-14 | Added snapping to 3D path handles to bring it in line with its 2D counterpart | Ben Hickling |
2016-11-12 | Prevent to select children if selection lock or instanced scene | volzhs |
2016-11-09 | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky |
2016-11-06 | Made background and symbol color follow the color API | Paulb23 |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde |
2016-10-31 | Fix memory leak with drag & drop on 2D viewport | volzhs |
2016-10-31 | Fix p_index out of size error when closing script | volzhs |
2016-10-31 | Fix 2 search menus are shown | volzhs |
2016-10-29 | -Many many fixes | Juan Linietsky |
2016-10-27 | PBR more or less working, still working on bringing gizmos back | Juan Linietsky |
2016-10-26 | Improve drag and drop on 2D viewport | volzhs |
2016-10-22 | Prevent unwanted script editor input on game crash | Henrique Lacreta Alves |
2016-10-19 | Everything returning to normal in 3D, still a long way to go | Juan Linietsky |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-13 | Merge pull request #6814 from Hinsbart/animplayer | George Marques |
2016-10-13 | Only show AnimationEditor automatically when an Animplayer is selected. | Andreas Haas |