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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-10-17
-Added const to a reference, should fix #2613
Juan Linietsky
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
Merge pull request #2274 from MarianoGnu/master
Juan Linietsky
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
Merge pull request #2357 from volzhs/prevent-to-change-tool-mode
Juan Linietsky
2015-10-17
misc cleanup
Juan Linietsky
2015-10-16
Merge branch 'master' of https://github.com/okamstudio/godot
MarianoGNU
2015-10-08
newline fixes
reduz
2015-09-28
Add SpriteRegionEditor and update Polygon2DUVEditor
MarianoGNU
2015-09-16
Merge pull request #2352 from xodene/patch-6/script-file-new
Juan Linietsky
2015-09-13
Set AnimationEditor UndoRedo reference on creation
George Marques
2015-08-30
Add missing icons, also make MSVC2010 happy
Mariano Javier Suligoy
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-30
Compile shaders using default values.
Mariano Javier Suligoy
2015-08-29
-Properly keep animation editor and viewport state while switching scene tabs
Juan Linietsky
2015-08-29
Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-24
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-24
beautiful visual menu to change anchors
Juan Linietsky
2015-08-11
remove shift key check because shift + v in use with tool mode
volzhs
2015-08-11
prevent to change tool mode when control or shift key is pressed
volzhs
2015-08-09
Fix create script dialog title(s)
Maximillian
2015-08-09
Add create new script button to script editor menu
Maximillian
2015-08-09
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-04
more debugger fixes
Juan Linietsky
2015-08-03
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-07-26
Delete selected nodes with the Delete key
Mariano Javier Suligoy
2015-07-25
Little fix: don't create an empty undo/redo command when trying to add a seco...
Mariano Javier Suligoy
2015-07-25
Duplicate GraphNode(s) [Control+D]
Mariano Javier Suligoy
2015-07-20
Fix tab indent
Mariano Javier Suligoy
2015-07-19
Select and move multiple nodes at once
Mariano Javier Suligoy
2015-07-16
Use popup menu to add new nodes to the shader graph editor in the last clicke...
Mariano Javier Suligoy
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-26
improved get_node(), connect(), etc code completion.
Juan Linietsky
2015-06-24
added a tiny bit more space to docks and script tab
Juan Linietsky
2015-06-23
CollisionShape2D visual editor
Franklin Sobrinho
2015-06-22
Merge pull request #2101 from sanikoyes/Pr-script-editor-save-state
Juan Linietsky
2015-06-22
Small fixes for Grid/Tile map editor palette
Franklin Sobrinho
2015-06-22
Grid/Tile map editor new item palette
Franklin Sobrinho
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-16
fix "v" pivot adjust function
Juan Linietsky
2015-06-16
Script editor: restore line/column after script reload
sanikoyes
2015-06-12
made changing pivot simpler in 2D nodes (just press v with mouse over position)
Juan Linietsky
2015-06-07
Merge pull request #1973 from Biliogadafr/ColorRamp
Juan Linietsky
2015-06-06
-fixed many memory initialization issues
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky
2015-05-31
mesh preview
reduz
2015-05-31
work in progress, resource previews
Juan Linietsky
2015-05-25
improved animation editor
Juan Linietsky
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