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2016-09-17Merge pull request #6498 from Paulb23/current_script_highlight_fixRémi Verschelde
Fix highlight current script when script temperature is disabled
2016-09-17Merge pull request #6414 from RandomShaper/improve-shader-shadowRémi Verschelde
Expose additional light/shadow properties to canvas item shaders
2016-09-15Fix highlight current script when script temputure is disabledPaulb23
2016-09-12Merge pull request #6465 from Paulb23/script_highlight_color_updateRémi Verschelde
Update current script color on change
2016-09-12Update current script color on changePaulb23
2016-09-12Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky
2016-09-11Changed default assignment of shorcut for alt-left/right to history ↵Juan Linietsky
next/prev, which is more standard and useful. Indent can be done with tab and shift-tab anyway. If you don't like this, feel free to reassign them manually in the editor settings :P
2016-09-11-Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky
-Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if ↵Juan Linietsky
selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
2016-09-10-Added bindings to the resource filesystem for editorJuan Linietsky
-Added set_child_rect, which was unavailable for script
2016-09-10Made it possible to properly draw over the 2D canvas for 2D objects. ↵Juan Linietsky
Arranged some functions to achieve this.
2016-09-10Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky
Fix some more warnings
2016-09-10Merge pull request #6137 from supaiku-o/masterJuan Linietsky
Add a Close All files option to script editor
2016-09-08Added customisable grid color, issue 3781Paulb23
2016-09-08Merge pull request #6368 from Garmelon/issue-6320Rémi Verschelde
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
2016-09-07Merge pull request #6418 from RandomShaper/canvas-show-hide-bonesGeorge Marques
Add show bones checkable menu item
2016-09-07Added setting to change current script background color, issue 5450Paulb23
2016-09-07Add show bones checkable menu itemPedro J. Estébanez
2016-09-07Expose light shadow color to canvas item shadersPedro J. Estébanez
2016-09-02Tilemap editor: Bucket tool - allow deleting and replacing of tilesJoscha
2016-08-31Merge pull request #6228 from manokara/tilemap-someinfoRémi Verschelde
Add mouse position information in TileMap.
2016-08-30editor: Add mouse position information in TileMapMark Nokalt
2016-08-29Merge pull request #6188 from TheHX/undo-redoRémi Verschelde
Implemented UndoRedo mergeable modes
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez
In 3D it will focus in the first viewport Enable double click for trees
2016-08-27Merge pull request #6186 from TheHX/pr-issue-5878Rémi Verschelde
Fix editor glitches when the mesh/material preview is shown
2016-08-27Merge pull request #6094 from djrm/texure_region_zoom_by_scrollRémi Verschelde
Zoom texture region using mouse wheel
2016-08-25More visual script workJuan Linietsky
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
2016-08-23Making bits of docs appear in different dialogues is made easier with ↵Juan Linietsky
EditorHelpBit
2016-08-17Implemented UndoRedo mergeable modesFranklin Sobrinho
2016-08-16Fix editor glitches when the mesh/material preview is shownFranklin Sobrinho
2016-08-16Small usability improvements on the TileMap editor tile palette.Franklin Sobrinho
* The column width changes with the zoom, now the icons don't overlap. * Added a tile hsepation setting. * Added a setting to show/hide tile names.
2016-08-13Fix various warningsJohan Manuel
The warnings fixed were about things like unused variables, misleading indentation, missing default cases in switches and better grouping of conditions in if statements.
2016-08-13Added CLOSE_ALL files option to script editorsupaiku
2016-08-09Zoom texture region via mouse wheelDaniel J. Ramirez
2016-08-06Likely with bugs and with some features are missing, as well as profiler ↵Juan Linietsky
support, but VisualScript should be more or less done!
2016-08-04TextureRegionEditor snap_mode fix.Saracen
2016-08-03Added missing license and quotation typoPaulb23
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-29Explicitly initialize 'pending_auto_reload' to false.Saracen
2016-07-25Stop baking process if there is no geometry in the BakedLightInstance.Daniel J. Ramirez
moved missing baked light warning to BakedLightInstance configuration warning
2016-07-22Prevent crash in TextureRegionEditor. Fixes #5862MarianoGNU
2016-07-22Removed support for saving paths as relative, closes #5728Juan Linietsky
Editor now has good refactoring tools, so this function is mostly obsolete
2016-07-22Show a warning that an animation must be selected in order to edit it. Avoid ↵Juan Linietsky
copying/pasting if no anim selected. Closes #5799
2016-07-21Some optimizations and limits for extreme zoom in and out in editor, fixes #5820Juan Linietsky
2016-07-21Merge pull request #5200 from neikeq/sc-CanvasItemEditorRémi Verschelde
Implement ShortCuts in CanvasItemEditor
2016-07-21Implement missing ShortCuts in CanvasItemEditorIgnacio Etcheverry
2016-07-19Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-optionRémi Verschelde
Script Editor: adding close all docs menu option
2016-07-18Always soft reload editor plugins. Closes #5273Juan Linietsky
2016-07-18Script Editor: adding close all docs menu optionSiyuan Gao