Age | Commit message (Expand) | Author |
2016-08-27 | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-27 | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky |
2016-01-09 | Fix some error messages | Franklin Sobrinho |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-13 | fixed and improved selection and list selection, closes #2852 | Juan Linietsky |
2015-11-19 | Added selection menu to spatial and canvas editors | neikeq |
2015-05-31 | work in progress, resource previews | Juan Linietsky |
2015-04-20 | -Changed Godot exit to be clean. | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-21 | Fix issue #931: display current view name into editor's 3d scene viewports | rollenrolm |
2014-12-28 | added blender/maya like zoom style | jaromirhribal |
2014-10-16 | -added custom metadata to physics shapes (2D only for now) | Juan Linietsky |
2014-10-12 | Little Bits | Juan Linietsky |
2014-10-09 | Misc Bits | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-09-19 | Fixing Issues... | Juan Linietsky |
2014-09-18 | fix skeleton AABB computation, addeded shadeless view mode | Juan Linietsky |
2014-06-13 | Add align with view in 3d editor viewport (useful for aligning camera with | marynate |
2014-05-04 | Lots of 3D improvements: | Juan Linietsky |
2014-04-05 | Merge pull request #237 from marynate/PR-maya-nav | reduz |
2014-04-01 | Space to toggle maximize viewport | marynate |
2014-04-01 | Fix bug in 3d navigation scheme selection; Add modo navigation scheme | marynate |
2014-04-01 | Add maya style navigation scheme to 3d vieewport | marynate |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |