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path: root/tools/editor/plugins/spatial_editor_plugin.h
AgeCommit message (Expand)Author
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-27Completed the support for plugins! It is not possible to add plugins.Juan Linietsky
2016-01-09Fix some error messagesFranklin Sobrinho
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-13fixed and improved selection and list selection, closes #2852Juan Linietsky
2015-11-19Added selection menu to spatial and canvas editorsneikeq
2015-05-31work in progress, resource previewsJuan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-21Fix issue #931: display current view name into editor's 3d scene viewportsrollenrolm
2014-12-28added blender/maya like zoom stylejaromirhribal
2014-10-16-added custom metadata to physics shapes (2D only for now)Juan Linietsky
2014-10-12Little BitsJuan Linietsky
2014-10-09Misc BitsJuan Linietsky
2014-10-03Huge Amount of BugFixJuan Linietsky
2014-09-19Fixing Issues...Juan Linietsky
2014-09-18fix skeleton AABB computation, addeded shadeless view modeJuan Linietsky
2014-06-13Add align with view in 3d editor viewport (useful for aligning camera withmarynate
2014-05-04Lots of 3D improvements:Juan Linietsky
2014-04-05Merge pull request #237 from marynate/PR-maya-navreduz
2014-04-01Space to toggle maximize viewportmarynate
2014-04-01Fix bug in 3d navigation scheme selection; Add modo navigation schememarynate
2014-04-01Add maya style navigation scheme to 3d vieewportmarynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky