Age | Commit message (Expand) | Author |
2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky |
2017-01-08 | Removed ratio anchoring (will have to fix multiple 3D views later..) | Juan Linietsky |
2017-01-08 | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky |
2017-01-08 | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | Editor settings categories are now tidy and beautiful! | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-04 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-03 | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | WIP particle system | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-09 | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky |
2016-10-29 | -Many many fixes | Juan Linietsky |
2016-10-27 | PBR more or less working, still working on bringing gizmos back | Juan Linietsky |
2016-10-19 | Everything returning to normal in 3D, still a long way to go | Juan Linietsky |
2016-10-05 | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky |
2016-10-04 | Add shortcut to reset cursor position in 3D Editor ( #166 ) | Fabio Alessandrelli |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-09-10 | -Added bindings to the resource filesystem for editor | Juan Linietsky |
2016-09-10 | Made it possible to properly draw over the 2D canvas for 2D objects. Arranged... | Juan Linietsky |
2016-09-08 | Added customisable grid color, issue 3781 | Paulb23 |
2016-08-27 | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez |
2016-07-09 | Fix EditorSpatialGizmo virtual functions not being called | Franklin Sobrinho |
2016-07-07 | Removed unused variables (second pass) + dead code | Rémi Verschelde |
2016-06-30 | Added spatial editor shortcuts | Daniel J. Ramirez |
2016-06-21 | Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258) | sunnystormy |
2016-06-10 | * fix messages when modifying on switching the active axis | Nuno Donato |
2016-06-01 | Added 3 more translatable strings | DimOkGamer |
2016-05-30 | Added more translatable strings in code. Updated template tools.pot. | DimOkGamer |
2016-05-21 | i18n: Use %d instead of %i in vformat | Rémi Verschelde |
2016-05-21 | remove trailing whitespace | Hubert Jarosz |
2016-05-21 | i18n: Second pass at proofreading | Rémi Verschelde |
2016-05-21 | i18n: Proofreading of all strings | Rémi Verschelde |
2016-05-04 | i18n: Don't make print_line calls translatable | Rémi Verschelde |
2016-05-03 | Modified editor strings to be translatable in the future | Juan Linietsky |
2016-04-12 | Made trackpad behaviour optional in 3D mode (issue #4265) | Marc Gilleron |
2016-04-06 | Merge pull request #4174 from Hodes/master | Rémi Verschelde |
2016-04-06 | Bind Z key (without modifiers) to toggle wireframe in 3D view | Bojidar Marinov |
2016-04-06 | Fixes errors occurring when switching to a new scene with a spatial editor fr... | SaracenOne |
2016-04-06 | Added rotation/panning support for trackpads in 3D mode #53 | sunnystormy |
2016-04-02 | Enables the possibility of editing on multiple plugins at same time on same o... | hodes |
2016-03-09 | fix six possible "divide by zero" | Hubert Jarosz |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-03-07 | Added extra controls to GeometryInstances to control how they should cast sha... | Saracen |
2016-02-27 | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky |
2016-02-12 | * Added numpad emulation (fixes #3612) | Nuno |
2016-02-08 | -Property apply limits to V/H Splits in main editor window. Fixes #3567 | Juan Linietsky |