Age | Commit message (Expand) | Author |
2017-01-21 | Remove Quick Filter Files and fix FS search hotkey | Rémi Verschelde |
2017-01-17 | Change camera default rotation | volzhs |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-15 | 2D and 3D viewport are working again :D | Juan Linietsky |
2017-01-14 | no more errors related to missing GlobalConfig::Get (or so I hope) | Juan Linietsky |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-13 | Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na... | Juan Linietsky |
2017-01-13 | Reenable node name case setting + code cleanups | Rémi Verschelde |
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky |
2017-01-12 | Renamed most signals so they refer to: | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Merge pull request #7438 from tagcup/matrix3_rotate_fix | Juan Linietsky |
2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky |
2017-01-08 | Removed ratio anchoring (will have to fix multiple 3D views later..) | Juan Linietsky |
2017-01-08 | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky |
2017-01-08 | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky |
2017-01-08 | Fix the order in which additional transformations are applied in Matrix3 and ... | Ferenc Arn |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | Editor settings categories are now tidy and beautiful! | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-04 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-03 | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | WIP particle system | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-09 | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky |
2016-10-29 | -Many many fixes | Juan Linietsky |
2016-10-27 | PBR more or less working, still working on bringing gizmos back | Juan Linietsky |
2016-10-19 | Everything returning to normal in 3D, still a long way to go | Juan Linietsky |
2016-10-05 | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky |
2016-10-04 | Add shortcut to reset cursor position in 3D Editor ( #166 ) | Fabio Alessandrelli |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-09-10 | -Added bindings to the resource filesystem for editor | Juan Linietsky |
2016-09-10 | Made it possible to properly draw over the 2D canvas for 2D objects. Arranged... | Juan Linietsky |
2016-09-08 | Added customisable grid color, issue 3781 | Paulb23 |
2016-08-27 | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez |
2016-07-09 | Fix EditorSpatialGizmo virtual functions not being called | Franklin Sobrinho |
2016-07-07 | Removed unused variables (second pass) + dead code | Rémi Verschelde |
2016-06-30 | Added spatial editor shortcuts | Daniel J. Ramirez |
2016-06-21 | Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258) | sunnystormy |
2016-06-10 | * fix messages when modifying on switching the active axis | Nuno Donato |
2016-06-01 | Added 3 more translatable strings | DimOkGamer |
2016-05-30 | Added more translatable strings in code. Updated template tools.pot. | DimOkGamer |
2016-05-21 | i18n: Use %d instead of %i in vformat | Rémi Verschelde |
2016-05-21 | remove trailing whitespace | Hubert Jarosz |
2016-05-21 | i18n: Second pass at proofreading | Rémi Verschelde |