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path: root/tools/editor/plugins/spatial_editor_plugin.cpp
AgeCommit message (Expand)Author
2017-01-21Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde
2017-01-17Change camera default rotationvolzhs
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-152D and 3D viewport are working again :DJuan Linietsky
2017-01-14no more errors related to missing GlobalConfig::Get (or so I hope)Juan Linietsky
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...Juan Linietsky
2017-01-13Reenable node name case setting + code cleanupsRémi Verschelde
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-12Renamed most signals so they refer to:Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky
2017-01-10Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky
2017-01-08Removed ratio anchoring (will have to fix multiple 3D views later..)Juan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-08Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-04Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-03Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01WIP particle systemJuan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-09all light types and shadows are working, pending a lot of clean-upJuan Linietsky
2016-10-29-Many many fixesJuan Linietsky
2016-10-27PBR more or less working, still working on bringing gizmos backJuan Linietsky
2016-10-19Everything returning to normal in 3D, still a long way to goJuan Linietsky
2016-10-05-Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky
2016-10-04Add shortcut to reset cursor position in 3D Editor ( #166 )Fabio Alessandrelli
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-09-10-Added bindings to the resource filesystem for editorJuan Linietsky
2016-09-10Made it possible to properly draw over the 2D canvas for 2D objects. Arranged...Juan Linietsky
2016-09-08Added customisable grid color, issue 3781Paulb23
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez
2016-07-09Fix EditorSpatialGizmo virtual functions not being calledFranklin Sobrinho
2016-07-07Removed unused variables (second pass) + dead codeRémi Verschelde
2016-06-30Added spatial editor shortcutsDaniel J. Ramirez
2016-06-21Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258)sunnystormy
2016-06-10* fix messages when modifying on switching the active axisNuno Donato
2016-06-01Added 3 more translatable stringsDimOkGamer
2016-05-30Added more translatable strings in code. Updated template tools.pot.DimOkGamer
2016-05-21i18n: Use %d instead of %i in vformatRémi Verschelde
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-21i18n: Second pass at proofreadingRémi Verschelde